Thursday, March 12, 2015

Hearthstone Goblins vs Gnomes: Warrior Guide Arena

I have always felt strongly in how Warrior is the worst of all the classes in arena so I am probably somewhat bias here. Or I am completely right and they just still suck.

Actually most of the Warrior cards are pretty good except the common ones and warrior issue was always the lack of weapon = you lose the game and getting bad uncommon one is not superb. I say it right away-- warrior still weakest. Or maybe warlock. Actually just overall Warlock and Warrior was always bottom tier and now warrior got somewhat better card and warlock again got bad class cards I would maybe, just maybe say warrior > warlock while still putting them both in their own bottom tier.





File:Warbot(12260) Gold.png 

Warbot is a bad Amani berserker. While it cost 1 mana less it cant kill anything except otehr 1 drops without any help, and 1 drops are very rare in arena. Also it only gains 1+ attack. 
 A bad card, especially for being mech. (compare it to card like Barber--)

File:Ogre Warmaul(12211) Gold.png

Warrior needs weapons and this is not the answer.

You hate the random chance on Shaman removal, were its eitehr 2 or 3 damage? 3 or 6 etc. Welcome to something even worse 0 or 3. People might think that I am hypocratic here as I quite like teh ogre ninja and I am ok with ogre brute. Thing is, those are minions. So even if they fail their trade the opponent has to get rid of them anyway most of the theim. This on the otehr hand is a weapon, weapon are to get massive tempo, board control. And warriiors only way to get board control in many games. So missing with youur weapon --- its a huge backlask and often a GG moment right way. And it only does 1 more damage then fieyr war axe and cost 1 more!!!

If it at least cost the same or did 2 more damage, 1 more daamge for 1 more mana and a horrible random chance to miss is not worth it ever. Fiery waraxe is 10x times better.
File:Screwjank Clunker(12220) Gold.png 
This card is very similar to the Iron Sensei from the Rogue arsenal. But instead of buffing 2.2+ each turn it does the buff once right away instead. Makes it easier to get a good trade right away but weaker in the long run. It also got some really funky stats at 2.5 for 4. Well it has 2.2 + 2.5 so 4.7 for 4 which is 2 more then a Yeti and 11 in total and amazing value for 4 mana.  (Iron Sensei has 8 for 2 and keeps doing it so much better just saying). This is the best minion in the new warrior cards.
File:Siege Engine(12275) Gold.png 

A fine minion. 5.5 for 5 and it grows when you give armor so easy to buff it to 6.5 next turn. However, its one attack per time not per armor.  So it does not gain 5 attack if you use e.g shield block but 1 attack, so far worse then what one could first think. And really do you wanna sit and spend mana for armor up at turn 6? Hardly never so when its played at turn 10+ sure then its often a 6.5 right away but at turn 5 when it should do an impact. Not likely. It requires armor combo card, which are few and not something one would stack up on arena cards. While in constructed it can be easily made to have a lot of armor this wont happen in arena as for example both shieldmaiden and armor smith are rare card jut like this one so you wont get them all in a perfect distribution to make this card be fantastic. Still its a 5.5 for 5 worst case so its always an Ok card.
File:Shieldmaiden(12215) Gold.png 
So this is bascily a 5.5 for 6 but it also heals you for 5 and maybe buffs something like a siege engine, I mean sure playing at turn 6 after playing a siege engine turn 5 its quite the nice move but super hard to do in Arena.  Armor gain in arena is just more life for the most part, well a little better then life as it can go over 30. So this card is not good, 5.5 for 6 is bad. And even if the effect does something like buff 1 card or something there is no massive combo potential with it at all. At 6 mana card either have to have huge body's like an ogre or a great effect. This is neither.
File:Bouncing Blade(12203) Gold.png 
Here at least the hiogher rarity cards are better, this epic card is actually fuking broken. It will kill any minion if its alone on the field which is a common thing to happen in arena,,for 3 mana. Have 2 big enemy minions out, use this do damage them both severerly utnil 1 dies. Worst case - 1 always dies for 3 mana...

Yeah this is a ridecoulus broken card if it was at uncommon level I would say warrior was one of the best clases. Luckily its on epic so you wont see it so often but yeah its great. However, just like many other classes warrior already had decent epics like gorehowl so were the warrior needed better cards was not here. 
File:Crush(12303) Gold.png 
So this is hex but with a condiation. An ok card not amazing as many who I talk to think. Just look at the mana cost 3 with the effect thats hex, but it desotyres and dont hex them which si worse as it leaves a deathrattle effect. And deathreattle is easy the most common ability in arena. So itsa  worse then hex even when it can be played for 3. And if it cant it the worst removal in the game for 7 mana...Boucning Blade is at least 10 times beter then this card.

Only good with this card is that execute is usually a 2 for 1 card so its not a good removal in most cases and so warrior needed a more 1 for 1 removal card. 
File:Iron Juggernaut(12295) Gold.png 

 Hmm I like this card concet a lot for the constructed. Its a veyr intersting delayed face card and its a decent body, you can also pick up for more then 1 mine etc. But most of all its good in a protectiom warrior deck as its the best when its few cards left. 

So how good is it in arena? There are a few times you get decks that take a long itme to either win or lose with. And then this card is amazingly strong to have if you know you can play for a  long game and can drop this at turn 6 because it do have a decent body for arena. Then its great, otherwise not so much and Grommash was never a good legendary either so. Still no good class legendaries for warriors.

Judgment Warlock: Goblins vs Gnomes

Warrior are still a horrible pick for arena. None of their new commons are good, thats bad for an even ratio, they are actually quite useless so a huge determinantal. The rares are ok but no amazing rare. One of the epic is the only really amazing new card while the other epic is quite bad. And the Legendary is ridicules slow to be useful in most arena decks.