The thing with Infiltrator is that they are pretty bad in Marvel Avengers Alliance.
As I noted in an earlier analyzation they got a pretty big buff but they are still pretty bad.
When the game was new the only viable Infiltrator was Spider-man by a
large margin. Of course he cost maximum price (90 CP) and still do. I
don't have a problem with him being expansive is after all spider-man
and sure he can be the best, but he was the only viable. So not only was
he the best, the rest where horrible worthless.
Since
then most characters have been improved with their alternative
costumes. However, they are still really bad as a normal base costume so
I will have to look at them being played in their more costly
costumes. For example, while Invisible Women cost 15 CP, she is utter
shit. But with her alternative costume she is ok, for another 30 Cp. So
in reality she cost 45 CP to play. Furthermore, she is not that good
even with it, if not combined with another future foundation costume as
they gain a bonus passive. So that's another 33 CP ( they all cost 33 or
90 for spider-man) and then another roughly 40+ Cp so when the user
have paid 108 Cp they can play Invisible Women, with 1 character. The
popular team Spider-man + Invisible Women cost 140 + 45 = 185 Cp.
Why
is she so bad? Well the problem is not that Invisible Woman per say is
bad, but that the class in itself is bad. (And she is pretty bad in her
normal costume)
Their
bonus was the weakest of all, being able to counter tactician and after
being attacked or having attacked a tactician they can counter
everything for 1 turn.
This means the other player or the AI has to attack into them to make
them good, while would they do that? Spider-man has a passive ability
that makes him intercept attacks, Aka he protects his allies sometimes.
This is the reason he was playable, as he would actually get to counter
attack a lot, and be a real nuisance in general.
Playdom
decided to improve their class bonus, which was clearly the correct
choice. However, as I have noted earlier this was a very weird boost.
Which is the reason its still a very few Infiltrator that can be played.
The boost is that now they also gain a pure 30% more attack damage when
having the boost. Ok that's good, but still not enough to make them as
good as for example scrappers that just gain another attack. Which is
far better then 100% more attack as they will apply debuffs etc twice as
much (e.g read what I wrote about Ghost Rider), so Infiltrator also got
the stealth buff. The stealth buff suits the class well as it makes
them go and be uncounterable and unprotectable.
However, this is a big mistake because what character benefit the most
from this? You probably know what I am will say, its of course
Spider-man. While the lower CP cost character like Invisible Women,
Kitty Pryde and Nightcrawler already have a lot of attacks that are
stealthed if not all. And the free Infiltrator Black Widow can remove
the opponents protect abilities. The most expansive Infiltrator
Spider-man and the later added Gambit is the ones with no Stealth
attacks. Gambit was realised much later in the game and he is really,
really good. Making the only viable characters be Gambit and Spider-man
and this class buff affects them 100% and Black Cat (but shes pretty
weak-- also needs a suit)
The
conclusion I draw from this, is that the class bonus was so not well
tough about, sure it make sense the Infiltrators gain a stealth
buff,,,,,but most of them already have stealth attacks or subtitle moves
(also uncounterable etc) so for them it became redundant. While the 2
expansive Infiltrator Gambit and Spider-man (both on max cost of 90CP)
are the one who were balanced doing more damage and having better
abilities but t hen with no stealth. They become a lot better from this
Another reason while Infiltrator are generally bad is because they are so heavily owned by the Scrappers.
Spider-Man:
Lets start with Spider-Man.
He is the character you should buy if you want a Infiltrator simple as
that. He is far the best in his normal costume then any other character,
Gambit is better in a few situations. But Spider-Man got a costume
making him even better.
Spider-Man
as all other good character has a load of passive abilities. He has as a
I mentioned that he can protect people, this is far the best passive
for any Infiltrator as he can then counter if the attacker was an
Tactician. In PvE this works great to counter any Tactician enemies or
bosses, and in PVP it can really save the day. He is very, very good in
combo with Blasters. As Blasters are weak against Tactician, but the
Tactician have to hit the Blaster to get their bonus(a second turn)
Spider-Man can many times go in between costing them their extra turn
and countering them. Furthermore, Spider-Man has a ridiculous evasion.
While all the Infiltrators has a high Evasion Spider-Man has his second
ability the spider sense that is a quick action, so its free to use with
1 turn cooldown and it gives him a huge boost in evasion. So he avoids
basically everything. Especially then when he is defending against a
Tactician.
Lastly his Future Foundation suit, gives him a passive that increases
his evasion permanently for up to 20 stack and after his first turn is
done he will gives this bonus to the others. This alone makes him sickly
good.
Almost kinda funny, how good he is. His other abilities don't matter so
much, he can just be in the fight with his passive and its good. But he
got another passive....he deals more damage if he is attacked ....
which he is because he tanks attack.
THen his first ability is an ok attack as it deals moderately high
damage and debuffs the enemy with webbed a unique debuff to spider
man(lowers attack and defence) but his third attack gains a lot of extra
damage against webbed targets. This actually make Spider-man be a
really heavy hitter as well. Because he will counter with the webbed
attack, and then the player can use his web slingshot with extra damage
from both being attacked and because the target is webbed to often 1
shot them.
Then Spider-man’s forth ability is actually pretty bad, its a 1 attack
with a stun that has a lower chance to hit. But he is still sickly
better then everyone else. Being able to tank and force the enemy to
attack him so he can counter, and with the highest evasion in the game
so he will survive most attacks. He can even soak AoE attacks, and then
he can deal huge amount of damage too. He really should be nerfed, at
least his damage don't make much sense.
And now with the class buff then, he is also stealth and deals even more damage....
Spider-Man is a most buy. He was the first Infiltrator I bought, I
identified everyone else as utter shit as they where to when the game
was new.
Gambit:
Gambit
is surprisingly good in the game, one would think that a max cost
character would be good of course but he don't look that good on paper
until you play him.
Also
no one plays him, at least in defence but hes really good in offense.
Hes really good in PvE as well I use him more then Spider-man in PvE now
days.
Gambit
can deal a lot of damage, and be very useful in PvE. Has he can take
several turns. And can deal damage out in a efficient spread way to kill
more enemies. This is because his passive is that he gains kinetic
charges. And he has the passive Wild Card, that makes him throw a chard
at an enemy that either was attacked or attacked him or an ally
sometimes. This Wild Card also gives a kinetic Charged. Otherwise they
are gained from Gambits first ability, which is also his normal primary
attack so if he counters he does his bo roulette and gains stacks or for
example in combination with a avenger suit he does this as his
coordinate attack.
This lead to his awesome second ability. Ace of Spades, which deals
pretty low damage but gives the target exposed(25% lower defence) but
more importantly its a free turn attack if he has 1 charge. Then Gambit
consumes one charge and gains another free turn. This is such a great
ability. This in PvE means e.g kill an enemy with Ace of Spades and then
heal everyone. Or even sometimes kill 2 enemies as he can do up to 4
attacks with a max stack and then still have another turn to use items
or to use his other abilities.
Gambit
got, I would say at least the best self synergy ability in the game.
Because his third ability deals extra damage if they are exposed, and it
has deadly critical. For every stack he has he gains a lot more
critical chance. So first the user can use his second ability to make
them exposed and then use his third ability to deal huge amount of
damage, usually killing them instantly if he has 3 stacks left as it
then usually will critical. While pother characters usually build this
up in 2-3 turns. For example Iron First first can use his first ability
and then the next turn use his second ability for basically the exact
same combo, expect Iron First don't have passively a lot more critical
(Note: Iron Fist also has exploit critical) and it takes 2 turns he cant
do it in 1 turn.
This ability do consume all the charges to deal even more extra damage, but it really means a huge amount of damage.
Lastly
Gambit got one of the best ultimate abilities in the game. It also has
exploit critical, it gives all enemies exposed, which is slightly
redundant but another way to build up for the third ability. But, it
also removes all beneficial buffs on the enemies!!! This is an amazing
ability. It removes protect in PvP from guard characters, it removes
stacking characters like Hulks ability to gain anger. It removes Phoenix
buff, both from the PoE5 costumes and the agents weapon that grants hp
regen is removed. And its on all the enemies, while dealing pretty good
damage as well. And if they got a tactician its stealth.
Gambit
is really, really good. Especially in PvP with the current Meta. And he
gains a lot from the class bonus. The way he can get a lot of free
turns, do an synergy with himself in one turn and being able to remove
everything they got.
Ok,
so the rest are shit. Trust me, I will give that if used with their
alternative costume they have some use(some of them) but in their normal
costume all other infiltrators are unplayable.
Lets look at them trough Cp cost Order.
Black Widow:
Well Black Widow is a free character, so the user will have her, and the user will most likely not use her for long.
The
only good thing with her is that she can remove buffs like Gambit, but
its a single target attack. SO right away there we can determine she is
not as good as Gambit. She has a combo set up, with well nothing really.
As she don't have exploit combo as most others have with combo set up.
Also makes it a pretty bad normal primary attack. Her second ability
gives weaken(25% attack reduction) which can help a lot of a few times,.
But for example Dizzy(25% to miss) is 10x better in this game as many
attacks can one shot characters. Making them slight weaker, usually
still leads to a 1 attack death. But making them a chance to miss.
Her ultimate is a quick action, and gives her a ability to counter all
attackers with a debuff that makes them take more damage from unarmed
attacks. Pretty bad, it do works good in conjunction against Tactician,
so I guess in PvE its decent.
She has a very low viability with avenger suit on but as all the other
avenger suit characters (expect Hawkeye) is 100x better, its kinda
pointless to use her at all...and I regret I have her avenger suit.
Invisible Women:
15
Cp cost Invisible Women is really, really bad. But she is really
popular now in PvP in her alternative costume. SO I guess we have to
look at her from that perspective.
Her first ability is stealth, her third ability is stealth her second
is a shield for her team and her ultimate is a subtitle shield on the
enemy. So as I mentioned earlier she gains nothing from the class bonus.
She also counters with putting up her shield instead of attacking, so
that 30% damage don't do much for her.
She also has a 25% chance to avoid single target attacks, which can be
really annoying. Her first ability is really weak, but I stealth but
still really weak. Her second is an ok ability, but shields don't stack
and there exist a lot better shields. Her third is an AoE stealth which
actually can be quite good as it can kill of a weak enemy being
protected by a tank, while still damaging the rest.
Her fourth ability is horrendously bad. I will go so far and say its
the worst ability in the game (now when they Playdom boosted Iron Fist).
It such a bad defensive AI in PvP.
What it does is that it guards away an enemy, this enemy cant attack or
be attacked. This means if she does this is 1v1, while being doted she
will only her self lose damage. And if the enemy, can heal or give
others buffs e.g quantum jumping agent, the enemy can still move but is
immune to attacks. I have extremely rarely seen her ability actually not
helping my team when she uses it. Its such an horrible move, I would
never use her in PvP defence.
Still
a lot of people do as she gains a reactive shield on herself and after
her first turn on all her allies with her future foundation costume.
This is really annoying especially as it turns on again between scrapper
attacks. So When she or an ally for t ht matter is attacked by a double
attacking scrapper she first gains a shield, then its depleted and the
next attack(which is still really the same attack) she will gain a new
full shield.
So she is actually really good and lowering the damage from Scrappers.
Still it don't matter much as most viable scrappers will still do huge
amount of damage to her or double debuff her e.g Ghost Rider. Its mainly
a good defence against Quicksilver as he deals 2 very low damaging
attacks and it blocks his AoE as the shield protect the other as well. I
never lose to her anyway as she is so horrible in a 1v1.
When
I play against her is always just leave her last, she cant win in a
1v1. I assume she is better in offence but in defence....come on people
get a better def team.
Black Cat:
Black Cat cost 23 CP and its a pretty lousy character.
She
is way to much build around giving the enemy bleed, a damage over time
effect. But it can stack up to 5 times while other Dots are only once
applied, burn, chilled etc. Bleed deals less damage but is then stronger
if its up to 5 times. Unfortunately for Black Cat as always there is a
more expansive character which is better, Wolverine in his alternative
costume is an Infiltrator and he applies more bleed. However, the
alternative costume of Black Cat makes her gives 3 bleed instead of 1
per attack. So 32 more CP and she is decent. However, for a very, very
weird lack of ravage she is still bad. Black Cats ultimate does have
exploit bleed so she deals a lot of damage with it after attacking whit
her first ability twice.
However, this really has to emphasised she cannot give the ravage.
Ravage makes a bleed DoT be as strong as others DoT and then it becomes
really strong. That really makes her less viable.
And in the current games Meta,,,,especially before the last PvP season
everyone uses Emma Frost, she removes Debuff which makes both Black Cat,
Wolverine and well a lot of other character suck.
Black
Cat is not a very good character even with her alternative costume.
But, yet again a character that cant be played without having to pay
more for her. This is a clear pattern.
Kitty Pryde:
Kitty
is actually pretty decent. She is clearly better then the other more
cheaper characters, but she was still never close to Spider-Man and I
would never take her before Gambit either. But she is better then the
others. Still arguably maybe Invisible women is better with her costume,
if combined with another future foundation I would say so in most
cases. Without costume Kitty is a clear third of the infiltrators.
Well,,,she is stealthy with her half her attacks so she don't gain that much from her class bonus.
Kitty
has a passive ability, which make her sometimes counter attacks by
summoning her dragon friend Lockhead which might give them burn. A
pretty bad passive compared to for example Gambit as he can do an extra
attack from both him being attacked, his allies or any enemy. But sure
it does combine with her being able to counter attack being an
infiltrator. And her costume makes her counter attack ever.
Kitty’s
best ability is her fist ability as it makes her Phases, a buff that
makes her avoid all attacks and increase the damage of her next attack.
When she does the next attack she will lose Phased, and then she cant
become Phased again for a while. This a really good ability and her
alternative costume makes her start phases. Which means she cant be
damaged, she will do a lot of damage wit her first attack and then she
will counter everything as mentioned.
So she is a pretty good with her alternative costume but it don't
really synergies with anything. Not with herself really and not with any
particular other character.
Also
I didn't really mention her other abilities because they are all kinda
whatever, they deal some debuff, third for example gives exposed. But
then again compare that to Gambit...who also gives exposed and keep his
turn.
Kitty
Pryde is playable with her costume, but she is not a very fun nor does
she work well with anyone really. She can be used mainly with other
characters that also are hard to kill to make a solid team.
Nightcrawler:
Nightcrawler
is the most hated character in the game or maybe the second most hated
after Wolverine. But Nightcrawler, deserve his hatred. He is the worst
character in the game by far. And he cost a freaking 48 CP. Of course
people don't understand this all the cheaper characters are better, and
the 90 CP characters are a lot better.
First
of all, all his moves are stealth so the class bonus don't give much
and he is really, really weak so he don't gain much from 30% attack.
Again a character that gained nothing from the infiltrator needed
boost.
Nighcwaler
does extremely mediocre damage, he gives on debuff dizzy, one of the
better ones but still. There are characters that can do a lot more. His
counter attack is pretty weak, his ultimate does a follow up attack on
dizzy targets, which is really weird as it like random attacks the same
target and one more enemy. Which of course is never good in a game. This
ability really should do a follow up attack to each enemy.
Then
Nightcrwaler has a avoidance ability, his second one. Compare this to
Spider-man who gains a lot more evasion but can avoid any number of
attacks, Nightcrawler will avoid 2 next attacks, this means he is better
against a few attacks but worse against many. Also Kitty is complete
immune, so its like a bad version of Kitty’s. However, Kitty first of
all does an attack that’s more damage then zero and when she attacks out
of Phases she deals more damage, while spider-man’s spider sense is a
free move.
Nightcrawler has to pay 1 turn to be immune to the next 2 attacks. This
is a lot worse then Spider-man and lacks the damage output Kitty has.
This ability Shadow Guard, clearly should be a quick action.
And probably in a future Nightcrawler alternative costume, he will start with this.
Then
his third ability, Ambush is a just a high critical chanced attack but
with stealth. This attack are usually pretty worthless. It don't combo
with anything, for example having exploit critical usually lead to way
more damage, what it has I guess is the stealth. Something he has on all
attack being an infiltrator against tactician. So its pretty bad then
when he has the class bonus, well as the rest of his moves. With this
ability I would say it needs an pure improvement, more damage, maybe
another debuff added to it.
Summary:
Inflitrorers
are still pretty bad, if you don't use Old classic Spider-Man who still
is the best by far. Gambit can be really useful from his utility. Don't
use Invisible women in Defence,.,its a horrible AI. Kitty has some use,
Black Cat should have ravage or not be build 100% around one debuff.
Black Widow is bad and so is Nightcrawler. Hmm I guess Nightcrawler is
actually better then Black Widow(without avenger suit) but becuse she is
free no one things about that.