Blasters
are an interesting class in the way that most of them are pretty good,
Storm jut got buffed so did Dr.strange but even before this they were
decent now they are really good.
Furthermore,
Blaster I would say got the best class bonus. They are the true
rock-paper-scissor as their class bonus is guaranteed critical and
ignore defense, which often make any blaster being able to one shot a
bruiser or at least 2 shoot. Still this was not original how they worked
but they got a boost in the ignore defence to 100% a while back. Since
then, because Blasters are so strong its very rare to see Bruisers.
Blasters are really good in that sense, but it has gone so far that
they are bad in a way because there so few bruiser, bruisers also got
the worst class bonus they really do not hard counter a scrapper.
Last Season I played with Human Torch (level 12) Annihuilus suit and as
soon I faced a Bruiser I was just happy as I knew it was a free win.
Blasters are really strong with the highest attack damage of any class
with this class bonus, but then they die easily and they get countered
heavily by tacticians. But I found it interesting how good many of them
are, I would say Iron Man is by far the weakest but he do have the very
powerful avenger suit.
Still I found to write this much more different then writing the
earlier articles about infiltrator and scrapper, where its more like.
User should play/buy this 2-3 and ignore the rest.
Blasters are all pretty good, some are better then others but still.
Especially Dr.Strange got his recent boost which makes him really good,
and have seen some Storms now as she was buffed (2-3 days ago) but she
as decent even before that. Even Ms.Marvel is ok, for a 15 Cp shes good
compared to e.g Invisible Women and while she is not seen much in PvP
her alternative Costume actually makes her good as well. And then
Scarlet Witch and Human Torch where ridiculously overpowered until they
bot got nerfed after the last season (few weeks ago) but they are still
really good.
But, OK Iron Man,Phenoix and Ms.Marvel I still would say need their alternative costume.
Scarlet Witch:
Ok, let start with Scarlet Witch she is the most expansive Blaster(ignoring Cable)
Scarlet
Witch is such a pain the ass to face, she was nerfed as I mentioned.
Before this it was more or less a 100% lose if the user didn't kill her
before turn 3. Now its still pretty much a lose, but not a certain lose.
This is because Scarlet Witch, got arguably the best ultimate in the
game. Her ultimate, probability field is an ability that cast random
buff on everyone in her team and random debuff on the enemy team. This
can be any kind of buffs/debuffs from the whole game, so it can be stuff
like Sudden Death, which brings an enemy to 1 hp but with bonus power.
The allies can get magic shield, 50% of max hp shield, super heroic
giving stats boost in all stats etc. A lot of sick stuff can happen. I
don't know what ot say really I mean shes a horrible design. Not for
PvE, and her abilities make sense. But in Pvp--.-......where everything
is about bad percentage. Anything and nothing can happen with this
ability.
Furthermore, Wanda got a passive that makes her avoid 20% of all
attacks, of course this 20% is more like 50% in defence. Then her first
ability is even more annoying then her ultimate.
Hex spheres, its an AoE attack that gives the enemies the hexxed debuff.
This is an amazing annoying debuff as it also based around probability.
What it does is that attacks have a chance to backfire dealing zero
damage and the attacker instead loses health, this of course happens all
the time.
But
the worst thing with hex is that its pretty much bugged. Or really bad
designed, or bad implemented I am not sure. It can “counter” attacks
fine. But it can also make counter attack backfire, so for example when
she does this attack and hit quicksilver he will counter and almost
always lose 20% of his health as he get backfired. Then someone attacks
him and he counters and dies....
The problem wiht this is that, its a really, really strong debuff in
the game one of the absolute strongest. But at least the user can take
the decision to not attack, heal up instead etc. But as it also backfire
counter attacks its way to strong. A character like Quicksilver that a
passive counter, where the user cant even prevent him from activating it
all, die way to easy from her attacks.
This ability really should stop triggering from counter attacks.
Her third ability chaos shield is also bugged...............
It gives her and her allies a buff that will eat the next attack and
convert its damage to heal the target instead. It also converts debuffs
to buffs, for example if an enemy puts burn, the target instead gains
protection from burn and regenerating.
It can miss on her allies or herself bur rarely does.
The bugged part, and its really bugged and makes it overpowered is two things.
First sometimes it don't trigger, and I don't mean it don't trigger to
protect it does that sometimes to but I believe that's indented.
Sometimes it don't trigger the removal of the buff but it steal heals.
So basically around 10% of the times, the target gains health and still
have the buff.
The other bugg is even worse and always happens. If the target already
is debuffed from before chaos shield was applied, the buff will remove
the debuff and give the reverse affect but the buff always stay. Each
time I face Wanda, I have to make sure to not debuff if its not a
guaranteed kill otherwise she gains like double regeneration,,, and stun
becomes extra turn etc. This abiity clearly should be fixed, if it was
removed after reveres debuffs it would be fine.
Her
second ability is a damage ability that deals more if they are hexed.
and applies damage over time affects which are random...
So basically Scarlet Witch is really, really good. Amazingly good in
defence, especially with a tank. And hopefully Playdom will fix her
bugs.
Human Torch:
Ok I usually have the original costume but Annihuilus Human Torch just look 10 times cooler then normal.
Human
Torch is nerfed. I used him in all my PvP team last season, he was so
good he beat Emma Frost even when he is a Blaster and shes an tactician.
So strong yes.
Its
kinda easy to explain why he is good, his ultimate is worthless. So it
cant be that, it does very low damage to the enemy team more to himself
and his allies...and the defending AI usually kill itself with it so...
Human
Torch was buffed and his third ability was changed into a passive, it
makes him heal a lot of life every turn. Before the recent nerf, he
would also regain around 25% max hp when recharging and gain then 25%
per turn (which he still does) if he has flame on. So by recharging he
would gain 50% max health back in one turn. I built him full tanky, with
health/evasion/defence iso. And he could solo any character in the
game. And usually he can take out 2 characters alone, because he also
counters every melee attack, well not counter he just burns them so it
still triggers on uncounter able attacks,,,, and give burning. Then his
second ability always critical on burning targets and it has exploit
critical so he can one shot anyone who is burning.
His first ability is more or less a guaranteed burning and some damage,
not very useful expect for comboing with the second one. But as he
counters them to burning and usually its better to set up burning with
someone else its a pretty bad move, his third ability is an unique
debuff that damage people who do melee attacks. Really good against
fully melee guys like quicksilver and/or people that counters like
Captain America. In may of my games I use it on Cap, to let him kill
himself by countering.
It
is really all about the health regen, the second ability is a very good
Blaster ability as Blasters always critical on Bruisers, so it does a
lot of damage and can usually one shot anyone right away. But otherwise
Human Torch is just soooo good because he wont die. Then with the alt
suit, he will counter or add extra attack to anyone with bugs further
making him be really good in a 1v1. He is immune to fire damage the one
of most common damage types He also avoid ground attack(don't matter
much) but he also avoids 25% of all range attacks thrown at him to
further make him hard to kill.
While he is nerfed now he is still very viable, especially then of
course with other future foundation team mates best I would say is
clearly Spider-man as an infiltrator.
But
the ting is that, as I noted when I talked about Wolverine, is that
Human Torch is so annoying good just by being there as he cant die. His
moves are pretty mediocre expect the second one, and still he is really
good, it feels off. Especially with the alternative costume he can just
iddle and kill people.
Doctor Strange:
Dr.
Strange also have an alternative costume and while I like they did his
modern style after he lost his title. The costume in the game, don't
really show his distinguished hair.
And he was also improved overall when he got the costume, hes really good now and very popular at PvP.
The
thing is that he was pretty decent before, kinda weird as a blaster
because hes a very support oriented character but. And now he is even
stronger in the support area.
Dr.Strange got 1 basic attack, which is just whatever.
The
other 3 abilities are now free to use when he has a power of
principles. Weirdly (overpowered) enough he starts with this. having
this buff grants stamina and make the 3 abilities quick turn. He gains a
new one by storing energy, which he does from attacking with his basic
attack or when enemies attack, so basically he gain a new each turn.
This can also stack in a weird(overpowered) way.
If he has 3 stack of stored energy and have power since earlier and
then e.g uses his third ability which is an AoE damage attack and gives
the enemies dark void (damage over time) he can gains another turn, but
it triggers that power of principles is gone and he gains another
one,,,, so he can do it again and gain another turn and then do it
again, 3 pretty strong AoE attacks in one turn. That's pretty good.
Of
course he can use is other abilities as well, but they got a Cooldown
so he cant spam them. But in most cases doing all 3 is probably the
best.
His second ability is an heal to the whole team and then give everyone
regen, and the ultimate a massive shield. He can now then use the shield
on the tank, heal everyone and DoT everyone on the enemy team in one
turn............
Note: That he gains stamina for these buffs, so he actually can afford this stuff.
Furthermore,
he has now an alternative costume that grants 1 more passive, sometimes
attacked allies trigger a shield protecting them. Its basically like
Invisible Shield but stronger.. I believe it’s twice as strong or maybe a
little more.
Lastly he also applies the debuff bane with his attack in the new suit. This debuff make the enemy take huge amount of more damage from magic attacks, and can be combo with any other magic user or himself again next turn...or then double AoE, first one to bane all next for fat damage and then a single target attack for a lot of damage.
He can also be a Tactician to further gain more turns-_- But I think
that actual is not such a good idea because he will just consume so much
stamina then. Another good point, he only cost 23 Cp and the costume 21
so that's a really good Blaster for 44 Cp. I would say absolutely the
best blaster for that price range.
I think he will be nerfed at least so he cant trigger a double quick turn.
Storm:
Storm
also recently gained a boost. Which honestly surprised me and I think
most users. She wasn't really bad before, maybe she wasn't the most
played but not bad.
My theory from this and other boosts, are that instead of nerfing
overpowered characters like Emma Frost(which did get some nerf but not
enough), Playdom is aiming for perfectly imbalanced game, where everyone
is strong in their own right.
I prefer this a lot in games by a huge margin this usually leads to a
lot more existing gameplay instead of having everyone equally weak,
everyone is equally strong.
Storm
has this really good shield for her team, that makes attack miss. Which
is the main reason she was played some items before as it like most
other abilities in defence is far better then what it should be.
Now Storm has that she takes 50% less damage from elemental attack and
this is applied ot allies as well if she uses shroud with alternative
costume.
Her
first and third ability synergies together to AoE damage, while the
third ability applies chilled, the first applies static charge, so the
user with the right agent can combo this. The first ability now also
grants extra electric damage to allies if they are shrouded so Storm is
all about first using the shroud. This is how it was earlier as well, as
it is a great buff and made allies immune to her ultimate that damage
everyone.
But now the ultimate is boosted a lot, so it don't deal damage to
allies. Furthermore, it refreshes the shroud and it gives allies the new
unique passive wind wall that makes their attack uncounterable. This is
not the same as stealth. The characters still cant go pass a protecting
tank, but the tank like captain America cant counter.
This is something that really has been added more and more into the
game, characters that beats defensive characters. Beast(which I will go
into another day) is all about countering tanks. Gambit can remove
everyone buff to do this, and now Storm can prevent counters.
Storm
is really good now, she works like a massively good support. As she
reduced everyone damage from all elemental attacks, she gives everyone
huge increase in evasion and she hinders the enemy team to counter
attack.
I
want to note something about Storm teams. DO not user her with an
Infiltrator. I have faced a couple of Spider-man (FF suit) with Storm,
its such a bad team. Sure you gain a lot of evasion but any Scrapper
gains 99% (or something like that) to hit when they got their class
bonus, so having a character like Spider-Man I have also faced Invisible
Women, voids Storms shroud ability.
But a character like Scrapper FF Spider-Man that is probably good. (I have never seen it but I assume it works)
These last characters (excluding Cable) I would say are the less good Blasters.
Phoenix:
Phoenix,,,were
is Jean Gray, I found it kinda strange that we cant get Jean Gray and
that her alternative costume, neither is normal Jean Gray. I think they
toke to much inspiration from Marvel Vs. Capcom 3. Phoenix is the most
expansive of these 3 characters I wouldn't recommend really, with a cost
of 48 CP, she basically only works in specific team compositions. This
is because her third ability Mind Link makes one ally tank, her self
included if wanted to. This means the user can make a character that
otherwise cant tank, well tank. For example Kitty Pryde, while she is
Phased so that she avoids all attacks.
So she is kinda narrow, Playdom has booster her ultimate. Which si good as before it was pretty shitty.
It
is another remove all buff, and it gives soulfire a debuff that also
removes all buffs, yeah seems redundant. It is also mental so its
unprotectable AoE but has a precooldown before it could be use. Before
it did ok Damage but didn't remove and had a precooldwon then it was
pretty bad.
Her first attack is a mind attack, that gives the enemy the debuff
migraine(lowers the attack greatly for the next attack) and the second
ability is a stun attack. Problem is she is like a really bad Emma
Frost. Emma got a migraine AoE attack that deals way more damage and is
also then mental. And she also got a single target stun but its 2 attack
so its far likely to stun (to what I have read and seen, even does it
sound weird). They are also fire elemental attack, so Human Torch is
immune and as mentioned new storm half's it, while Emma’s attack neutral
mind attacks.
She
is Ok with her Phoenix alt suit??? Wtf seriously what where they
thinking here. Where is Namor and how can Phoenix have an alternative
suit as Phoenix, so what she is Phoenix Phoenix now? She should be
called at least Dark Phoenix.
It
does give the worst Po5 buff which is True Strike. Attacks basically
cant miss, this is still pretty bad because ability's like Scarlet Witch
passive can still avoid as its not based on her evasion it just gives
her a chance to avoid attack same with Human Torch passive.
I
would say Ms.Marvel is a better character then Phoenix if it wasn't for
those specifically good teams she can be in with mind link.
Ms.Marvel:
Carol is a super cheap character to get 15 CP and I would say the most simple character in the game.
She
has absolutely no tricks at all, but she is good at bursting down one
enemy. Really Ms.Marvel only have 2 abilities, which are both attack
with no extra stuff happening with them. Then her second ability gives
her 2 turns the next turn, which is like a delayed She-Hulk and of
course a bad Quicksilver, however it does mediocre damage as well.
Her
ultimate makes her next first ability and the third ability do a lot
more damage. So Ms.Marvel really is the most straight forward character
in the game. The user starts out with the ultimate, then use the second
ability. And the then the next turn, the user can do 2 empowered
attacks. And as she is a blaster she has huge attack power. Super pure
damage dealer.
She is pretty bad in PvP and works decent in PvE for overkill etc.
However, she also has a alternative suit. Which is underused its actually quite good in defense PvP if anything.
It gives Carol a 25% chance to avoid any attack, so its a better
defence then Scarlet Witch. Just that is pretty good, then it also gives
her an extra turn when it happens. So in defence, this will happen
around 50% of the time. Which will lead her to huge damage.
Still
she is limited, while her damage is high she don't have any extra
effect, she has problem with tank characters(altought they are getting
used less and less). But I see a good use for her in defence as....in
this game wining a defence is usually 100% luck anyway. Might as well
hope they cant handle her damage output.
Iron Man:
Iron Man I wouldn't say is good enough but with the avenger suit he works.Well as a tactician he works.
Iron
Man first ability is just a whatever... ability. It does not combo with
anything. Which is really weak, compare it to any of the expansive
characters where most of their attacks has a purpose or at least gives
some sort of buff/debuff. And his second attack is an AoE attack with a
chance to burn, all other characters ( that I can think of right now)
for example Dr.Strange has a 100% chance to afflict a DoT if they have
that as an effect. Given that Iron Man is a free character, so he can be
less good.
But his biggest problem is probably his third ability that, shields
himself. The shield is pretty weak and well only on himself. So again
easily compared to Dr.Strange who can shield anyone with a bigger shield
(which also is a quick action now days).
The only redeeming quality his his ultimate. IT deals high damage and
the target gain a debuff, which makes them take more damage from his
ultimate. So he can 2 shot most characters in the game.
And this is a little bad to state here, but he is pretty good as a
tactician because of this. As then he can an extra turn against
Blasters. Meaning the user can do 2 Unibeam in 1 turn.
Iron man is not strong enough as a Blaster and is a Decent Tactician.
Cable:
Cable
is the reward for coming in the 0.5% of the world top players in the
current PvP season, so he is not released yet but all his skills are
revealed.
And
yes! He do look overpowered, he is the hardest character to get right
now. It’s a very obvious strategy to make him overpowered so the players
will invest gold(money) to get him.
I would say he potentially has the best ultimate in the game. Its about how strong the Agent is, the users personal character.
His
ultimate gives another character an extra turn, while its a quick
action for him. SO he don't simple give away his turn he gives another
character 1 turn when he gets a turn and then he can still attack.
Amazingly good with a strong agent, basically at higher levels of the
game the agent does most of the damage. Or he can set up characters with
strong self synergies, or make a support character heal, a or a tank
get its turn quicker to turn on the tank abilities etc.
And
all other abilities Cable have are also really good, the rest are
different attacks but for example unlike Ms.Marvel they all have further
effects. The first one ignore evasion, which is a good Blaster attack
as what can save Bruisers are if they dodge the attack. Wont happen with
Cable. His second ability looks really disturbing annoying. It gives
the debuff distraction, which is something around 90% miss chance for 1
turn, and gives him self on of the best buffs in the game mirror images.
Which means he is immune to the next 2 single attacks (still this is
beaten by weapon with multi attacks, or characters like Quicksilver who
does 6 attacks x 2).
Lastly,,, he can also remove counter abilities with an attack with
Off-balance debuff and it does migraine. Another character that will
make tank more and more useless and most tanks are Bruisers, well I
guess more captain Americas will still be played as he is a Tactician
Tank and then at least will do high damage to Cable even if he cant
counter.
Cable will be extremely played when people have him that's for sure.
Summary Blaster:
There
are many good Blasters, so its a good variety in Blaster teams,
furthermore the class in itself has arguably the strongest class bonus.
The only reason people don't run Blasters constantly is because Bruisers
are not played as they got owned far to hard by Blasters. This results
in a weird meta game situation, however several Blasters are support
characters so they work very fine anyway.