Sunday, October 27, 2013

FPS Design Engineer

Engineer


Class: Soldier


Soldier is the all round man on the battlefield. He is a professional warrior who has spend his life doing battle. He has the option of several different crossbows who has lower range then the Bows but are far effective at mid range and short range battle. Furthermore he wields different maces which are effective in close combat and effective against heavy armored enemies.
The solider is also a experienced in siege warfare and can built both defence and destroy the enemies defence.



Primary Weapon: Repeating Crossbow

 


The repeating crossbow can shot multiple times before it has to reload and deals moderate damage however it has shorter range then the Bows used by the Marksman(Recon Class)
Repeating Crossbows, deals moderate damage has moderate range and can shot several times before needing reload however reloading takes long time. (the all round ranged weapon of the game)


Unlockable upgrade 1: Smaller Repeating Crossbow.
Smaller versions require far less time on reloading as the bolts are much smaller they can be easier put into the crossbow. However each bolt deals less damage.



Unlockable upgrade 2: Boxed Repeating Crossbow
The Boxed version has a larger ammunition container and can shoot more before it has to reload. But, it then takes longer time to reload it.



Unlockable Primary Weapon 1: Lian Nu


- I toke some historical liberty with this weapon. It was invented several hundred of years before the games take place but in China, I would say at least some of them or similar designed existed in Europe. Mainly I cant find a good name for it from European countries.
The important with Lian Nu is that it shoots several bolts on the same time instead of the single shooting bolts of most others crossbow. This weapon would work like a shotgun in modern FPS games.


Lian Nu. Shoots multiple of bolts dealing the same damage as a standard repeating crossbow per bolt, but has to be reloaded after 1 shoot





Unlockable Primary Weapon 2: Arbalest




An Arbalest is a major 2 handed Crossbow, it has huge bolts which can pierce trought shields and barricades.
The Arbalst deals very high damage has longer range then the repeating crossbow, it can destroy shields and barricades and be able to pierce thought if shoot in the right angle. The weapon requires a reload after 1 shoot which takes a very long time to reload(the Soldier has to set up 1 bolt again with is quite the work).





Secondary Weapon: Pernach



The Solider uses a Flanged Mace called the Pernach a standard weapon in Europe at this time. The Flanged Mace is effective as it can deal damage to even heavy armored opponents.


Moderately Low range melee weapon. Moderate Damage and is moderately heavy to wield.






Gadget: Torch
 


The Soldier can throw Torches lighting wooden objects on fire, while very low damage if thrown against enemies they can will be blinded for some brief seconds if thrown straight into their face.


The Torch is the anti vehicle gadget of the game. The Soldier can use it to burn down Wagon and boats. It can also burn down barricades and other wooden team-gadgets.  And it can lit enemies who are soaked in alcohol on fire(Support class gadget or Assault Class team-gadget)). Which is does much more effectively then fire arrows as it deals an area of effect in fire damage. And burning objects take damage over time, one torch can burn down a boat given enough time.


Bigger objects of wood for example a boat compared to a barricade take more then more torches to burn down.
But bigger objects were the other user can move around in them, e.g Wagons and boats the other users can then move and take out the fire before it burns down.
-A boat in this scenario would still have taken damage and more Torches will destroy it, my idea is that the defenders can save it for the time being and then for example kill the Soldier before he can throw more torches.  


Unlockable Gadget 1: Caltrop


-I haven't done this for other classes but it would make little sense if the Soldier couldn't kill horses(the games other main vehicle) effectively





The Soldier can throw out Caltrops who last for quite some time. These Caltrops works like mine fields for horses who will fall down and wont be able to be used by anyone if they run on top of Caltrops. The riders will fall of taking low damage.
If the users walks on Caltrops they will take low damage.



Team-Gadget : Barricades



The soldier can build Barricades who protect him and his allies from incoming enemy fire.


The solider have materials to build 3 Barricades.


-I designed some upgrades to barricades (I really like the idea of the third version but it don't make sense as a starting team-gadget)


Unlockable upgrade 1: Palisade
Pallisad ,Taller but take longer times to construct and takes more damages to destroy.



Unlockable upgrade 2: Movable Barricades
The Soldier has material to  construct one moveable Barricade.



Other players and the soldier can equip these barricades which will protect them from ranged weapons and carry it in front of them. It take 2 persons to move carry this barricades during this time they cannot use their weapon. These Moveable Barricades are good for attacking a strong point of the enemies and best used by two Knights(assault) as they can keep protecting their allies easiest if Moveable Barricade is destroyed.
https://www.youtube.com/watch?v=BkYtRM16jiI (at 22 minutes and during the castle siege they have these moveable protection in the move Ivanhoe. They use this big wood walls they carry in front of them to protect the others from Marksman at the turrets of the castle)



Unlockable Team-Gadget 1: Builder Kit


The Soldier can build several different objects who can create new paths on the map or block of paths. They can build bridges over rivers and they can also build these bridges over specific location between ships on navy battle stages. They can build castle wooden entrance at specific locations, ladders etc.


It takes quite a long time building these different objects for the Soldier and he only has material for two constructs.  




Unlockable Team-Gadget 2: Ballista
The Solider can construct Ballistas which can be used by anyone. These Ballistas are powerful siege giant crossbows. Which has a very long range and can break down many different objects in the game.


An Ballista takes very long time to build, the soldier only has material for one.
Ballistas are fragile built as they have been built in the middle of a battle. An Archer(Viking Recon) can take them out pretty easily or if they are shot by another Ballista or if they are Torched etc.


Later upgrades of Ballista
(maybe I put to much time designing on the Engineer)


Would be for example instead of constructing a Ballista the Soldier would construct a Scorpio. Which are like small Ballistas, so lower range and lower damage but because they are smaller the solider would be able to build them inside boats and on top of wagons etc. Meaning they would be have more of an utility use












Class: Fighter
 
I was thinking the fighter have a similar appearance to the Berserker but a little less armored. How this Larper looks is pretty spot on, but but with a Crossbow and Flanged Mace instead of the spear and the Sword.


Fighters are very experienced Viking Raiders. They are strong and has good equipment they are very formidable. Especially as they focus more on tactical warfare and siege weapons then their more offensive team mate the Berserker.


Primary Weapon: Repeating Crossbow
Same as Soldier
Unlockable upgrade 1: Smaller Repeating Crossbow
Same as Soldier
Unlockable upgrade 2: Boxed Repeating Crossbow
Same as Soldier
Unlockable Primary Weapon 1: Lian Nu
Same as Soldier
Unlockable Primary Weapon 2: Arbalest
Same as Soldier


Secondary Weapon: Shestopyor


The fighter uses another version of a Flanged Mace the Shestopyor.


Which are slightly longer then the Pernach used by the Solider. They take slightly longer time to attack with but have a little more range.


Gadget: Torch
Same as Soldier
Unlockable Gadget 1: Caltrop
Same as Soldier


Using the Caltrop will be more effective for Fighters then soldiers on many stages as the Christians often starts out with horses( as Vikings did not carry with them horses often)
While the Soldier will have more use of Torch against Vikings who often have more boats.


Team-Gadget : Barricades
Same as Soldier
Unlockable upgrade 1: Palisade
Same as Soldier
Unlockable upgrade 2: Movable Barricades
Same as Soldier
Unlockable Team-Gadget 1: Builder Kit
Same as Soldier
Unlockable Team-Gadget 2: Ballista
Same as Soldier