So Angela is ...I still dont know when I first heared Angela was gonna be in the game I thougt it was
The X-men character (Married to Beak and that's why I remember her so clearly as I loved Exiles) that for w.e reason was in the X-men First class Movie e.g
I never got why she was in the movie, so I was like oook, guess shes gonna be playable, and likely the movie version then and not her comic versions.
But apparently its the Angela from the Spawn comics, I have barely read any Spawn actually and just a few of her now Marvel version(pun intended). So I am just gonna assume she has an excellent game design to her comic versions. As Playdom is always so good at that, well actually jokes aside they are often pretty good and making the abilities make sense to the comic but just not making them balanced or fun like they are picking the worst part of the characters in many cases.
Game wise then, she is really uninteresting, so I would say they nailed her design. I found her really uninteresting to read about in the comics and the game version is just there. High damage scrapper with no real good abilities just pure damage, which its a lot of.
Her passives are not very good, she has the asgardian passive + also gains life when enemy dies(from nay source). Its ok, never was the top passives in the game. Then she also can preemptively counter attacks and she will also always counter them if they are marked with her unique debuff: "Mark of the huntress".
Right away one can see that she is all about this debuff and here her major issue comes. Its only her first ability a simple single target attack that sets out this debuff. Yes she can do it more then with follow up attacks from coordination and counters etc. But the is very limited to bascily debuffing one guy and then trying to kill that person fast or spending 3 turns debuffing people and not really doing anything until turn 3(except with minor counters).
I focus on killing one target so first this attack to one enemy and then her other abilities that then of course gain bonus if the enemy is marked, so yeah all about this mark. She does deal good damage to 1 character then, that is pretty much the only thing she can do.
Her third ability I like the theme of, instead of team attack buff or team defensive buff that Thor and Sif has respectively. She instead has the random of all 4 buffs but only to herself and also some minor healing + from blessing that I guess is to combo with her passive that has almost zero effect so its kinda w.e. Its quick action so good to deal damage fast.
It also has an weird effect that gives enemeis with the mark, intimidate and cower. So here again is her massive issue, either spend 3 turns attacking each enemy to get this effect to be good or again then attack 1 to kill them faster. Thing is doing those debuffs turn 4...is really bad game plan as the battle should be over by then.
And turn 1 you either do this QA to deal more damage but it will be no marks the so the extra effect usually never happens in the game or you safe it for turn 2, combo this with her ultimate and going for the kill on the marked target. However, in this case that target will likely die so what are these abilities supposed to do?
It really does nothing, either you don't ever get it, it comes way to late or you do get it in but you have also spend all your abilities on single target on that enemy (in this case the other characters should also of course try and killing that enemy or its just a shitty team combo you got) and then the enemy dies and the effect does nothing.
SO really a pointless extra ability. And here the clearly tried to give her somewhat of a not just damage stuff but it really was horrible implemented.
Really not so much to say about her, her second ability removes buff if they are marked, decent but her ultimate is also just single target damage that gains extra damage if they are marked and/or bleeding, extra damage from her having buffs etc and that is better to use then the second ability as it will just kill them or at least nearly kill them.
Lastly, I am very confuse that she does not have fatal blow, the finish of attack if they got low life. YES is overly used on all the games assassin characters like Gamora.X-23 and Elektra etc. But now this case is just so inconsistent, shes like the only assassin who cant finish low life characters. Her ultimate should really have had if they are marked + gain fatal blow.
She does do enough damage anyway but as her passive and the ultimate is based on killing stuff efficient(it gains + 1 turn if it kills a marked one, which I still say should be there + fatal blow) fatal blow would make it more safe so she really can get it working.
A very mediocre character. 5/10, I really do not think she will see any play at all in the game.