I published the map in a 4v4 team version as well if anyone would like to play that but its designed for two different 2v2 settings.
A team can start in this middle shared base which has 2 entrance to it but they are next to each other, so the players can put up defenses in front of this edge. Its easy to defend but harder to move out of the base.
The area in between the side and the middle are very wide and were the player has to be carefully moving their units.
Close to the side is the corner start location, this location is the same in each corner and its then a non shared start location for this 2 man team. The expansion shown on this image is the third expansion which is located towards the Mengsk statue and the middle start location this area is very wide and hard to defend.
Here is the natural expansion for the corner. Then close to its an alternative third expansion which is easy to defend until the opponent destroy the Debris.
It also has curtain were the enemies can hide units or a pylon etc to attack this expansion or run into the start base.
The middle players can expand towards the corners or towards the middle(doing both is likely really hard to defend). There are 2 expansion on the middle pathway which can be defended together.
To the sides there is 2 big higher path ways splitting the side and creating several ways to move the armies.
In the middle of the map, furthest to the side there are a golden expansion with 1 rich vespene gas which a player can take to increase her/his income. This base is very hard to defend as its on a lower field close to 2 ramps/higher platform and the other player can use the path behind or the middle path towards it(its effectually 5 paths to it 7 if one would count the two ledges paths).