A blog mostly about games. http://www.twitch.tv/myrmonden for live stream gaming http://www.youtube.com/user/Myrmonden?feature=mhee for video
Friday, February 28, 2014
KorhalSuburbs 4v4 awesome Starcraft 2 map
God I have so many version of this map. I checked the final version number 270.
Anyway, this map follows in the foot step of creating different gameplays and different team settings in a 4v4 map in starcraft 2.
KorhalSuburbs features a 4v4 melee map designed as 2v2 and two separate 1v1 melee maps in one. The map is also asymmetrically balanced.
Called Suburbs in US local version.
This is my favorite of the new maps I done, mainly because of the details in the environment and how the map image looks.
On this map the middle players are against each other, while the side players will fight each other. The map do however, have one team version where its an L shape team consisting of bottom team plus the west middle versus top team plus east middle.
The general idea is that its a 2v2, and two 1v1s as mentioned but I found this L shape team interesting placements.
The map also has the V shape of team like Fluxion. Fluxion and this map has same base concept.
One start location is in the corner but is slightly towards the middle, the player has a kind of a backdoor expansions(2 paths to it + one extra with rocks in the way) and a third expansion close to its start base but its a very open area around it
The middle players close to this corner can open up a path by destroying the debris next to one of their start location to attack/assist that player.
The middle player both have one natural expansion each which is easy to defend from the other middle team but will be hard to defend later on when opponents comes from the sides.
The other players start in a corner, with a pretty standard natural expansion to take.
This location is easier to defend as it has less paths to it compared to the other corner.
This Mengsk Statue(which I spend way to much time on :) is blocking of the path to this players natural expansion. However, an enemy can take a long way around to attack the natural from the back.
The third expansion of this player is located towards the middle players so depending on what team it is this is easy to defend or really, really hard(there is another possible third going towards the other player which can be aimed for instead).
The middle of the sides field are narrowed of with different residential houses. This gives the map a lot of engage points and many, many different attack paths.
In the middle of the middle, there is 2 more expansion which are well extremely hard to defend. There are 3 paths down from the middle to move towards the side each one blocked of by Debris.
Per side, so its 2 paths in the middle to each of the sides and one in the start location. (6 Debris all together).