So I feel its to late to discuss the muslim / pc issue that people love to talk about with Kamala.
But I do think its funny how people complain "how they made" Ms marvel muslim... Carol Danvers had already abandon that title and was now Captain Marvel. And god dammit, Captain Marvel is suuuuper feminist +. I like Carol and I read Captain Marvel on a monthly basis and I really, really liker her redesign like its literally my favorite type of aesthetic appearance for a women. (People that read this blog way back or perhaps some of my other blogs etc, knows I am a big fan of Tomboys in general). Carol was awesome but---man was that series sometimes super cringe worthy. They where literally throwing it in your face, looooook women can fly air planes, looooooook women can shoot aliens nazis just as good if not better than men. And so on. So why people complain about Kamala being a forced islamisation of Ms marvel they are completely wrong, she was long gone from the ms marvel title and was by then instead feminism+ as Captain Marvel...
However, I do agree that the throwing minority for PC points is tedious but I do not mind Kamala as it was not some retarded killing of Carol that could make her a exist. One thing to really note with Kamala is that she does not have the exact same powers as Carol, she actually has completely different powers, they are nothing a like she just idolized Carol since she was a child and that is why she wants to call herself Ms.Marvel. This is nothing like Miles Morales becoming Ultimate Spider-man that was just retarded and was plainly done to just force in a minority into an already established character. Exact same powers, very similar personality and backstory but Latino, really lame and forced.
Kamala make sense, her comic is actually quite excellent. . If she had the same powers I would be annoyed by it absolutely, but that's not the case at all and Carol Danvers was not removed or anything like that.
I think everything is fine with Kamala Khan.
The only issue with her which I agree with is the overall PC overhaul of a lot of characters or new stories, which in the end (or already has) will diminishing the potential for the best stories and characters.
IF she was the only character like this it would be good, maybe even quite great.
So Kamala out of context I actually like.
In the game on the other hand...she is just kinda meh. She has survive ability some utility but no real damage. So she lands in that bad category where the have lowered her from having good damage because she can do other stuff as well, but that is of course really imbalanced as many characters have high damage while having great utility, or support characters who also can do damage when needed and so on.
Kamala seems to be weak in the offensive aspect because they thought her avoidance would be so strong, that's my guess. I actually do like how her abilities and passive works, I think that its pretty good adaption from the comics, but its just so weak. She should have more debuffs, more buffs better stats etc to be playable.
Passives:
Her first passive is Malleable which is a copy from Mr Fantastic. And this is a pretty horrible passive, it makes sense that she has it so I think this right away comes to her core design, does it comically fits that she has malleable yes to a 100% degree, is malleable useful in the game? No, its 100% shit.
What it does is that it has a chance to reduce non energy attacks, if we ignore that energy attack is actually really common, with attacks that are psychic energy and so on.
Even if all attacks where flat reduced this would be bad, because it does not affect their debuffs, the secondary effects etc.
Mainly it does nothing versus a modern agent. For example Spirit Blade does really low damage than it drains Health and Stamina, it does like 500 damage then +2000 drain. Even if Kamala would 100% flat remove damage this would still be a 2000 damage attack, only removing 500, of the total 2500 damage. And of course that is nothing when we also include that the attack randomize 1-12 dots..and also drain stamina. Signpost it does nothing versus etc.
One could argue and say, well that is not so bad she is still good versus x and y character. Sure, but the agent will be in every battle. And most of the best characters have really good debuffs on their attacks or secondary effects, that is the obvious reason why they are top characters.
Basically Malleable does nothing versus any good characters and absolutely nothing versus the standard agent and the thing is that Kamala is already a bad Agent pick as she is as scrapper when the by far most common agent is a Bruiser.
Compare this passive to a complete avoidance passive, that is night and day. Completely avoiding an attack is 10x better then just taking less damage. + All the characters who have passive % chance to avoid always avoid everything to or all melee/range. Where in this case she is still hit 100% by energy attacks (and I do believe psychic even if the aren't energy and that is not said)
Her second passive is also really bad, first of all it has recharge menas also gaining health back, very little but some health. This is just like the iso that does this and which is a good iso in PvE, while its horrible in PvP. No one ever goes out of Stamina in PvP I wrote an article about this year ago how the stamina on characters is far from balanced, this has been better adjusted over the years but its far from workable. Sure I love the stamina drain teams and they work now because it so much stamina abilities. But even when facing that kind of team, you have lost when you are in the stamina lock down so how would gaining very little life back do anything?
This part is clearly one of the worst passives in the game.
Then she also gains a little life each turn regardless which is by far to low to make any effect, this things to stack up to any importance.
Lastly it does also remove 1 damage over time effect which is ok, but compare that to Emma who removes all debuffs and gains 25% stat increase.
Kamala really has no passive (this is also the issue of Elsa Bloodstone so more on that on my next article as well).
For any character lacking passives is a huge deal, all new characters (excluding failed release like this) are put out with amazing passives these days. While old characters since years back have gained new suits that gives them good passive(or they stayed useless because the passives where not good enough) furthermore some characters have iso e.g invisible women that further improves their passive and then make them playable (well she is really low tier but with no iso and no passive she is utter crap so still a huge difference).
This is why Elsa does not work(spoiler for next article) good abilities no passive, but Kamala has NO good abilities and no passives.
These passives are completely indifferent to other characters and than as I will cover her abilities suck as well.
And this really annoyed me, she could have the same passive but they would need to be like 3x stronger at least. That really should not be hard for Playdom to realize.
-What I would do is have her remove all damage over time effects each turn, yeah that is still not an amazing passive but a decent passive (1 is a joke). Then I would have malleable be something completely else, because she has one of these "active passives" like Spider-man etc on her second ability which is a QA.
So I wouldn't make it a defence passive but an offensive passive that would make her attacks be uncounterable and stealth because she is could reach from different places (kinda like Boomerang) and then add some kind of giant effect to her attacks like all attacks have ignore defence.
Abilities:
As I mentioned then she starts off the battle of course by using her Quick actions.
This QA works like a third passive for Kamala.
This is the only good thing about Kamala, she either has really high chance to avoid single target attacks or the team gets a high chance to avoid aoe attacks.
But this is on rotation, so you will only have 1 active per round, this makes her team or herself be vulnerable to any player with a slim of intelligence. If the avoidance AoE is one you simply attack her or use aoe in the other scenario.
When activating the passive she also gains rising up - random chance for 4 basic stat buffs.
And after having activate this passive ---- well then she does not do anything.
All her other abilities are 3 horrible attacks that are useless.
First ability and her primary attack has weak point and combo set up.
Combo set up is very generic scrapper as it means she will do it for herself again on a infiltrator but its really, really low tier as its from the first version of the game and the game has gone over like 20+ power creep steps since then. Weak point is decent, next attack will critical. But both of these thing is pure damage and something any good team can shrug off with ease.
Then her third ability is wind up....next attack does 25% more damage (this shows she is so generic scrapper for that matter) + wide-open on the enemy so they take a little more damage from unarmed.
Clearly like many, many character this means you are supposed to go 1-3-4 so in 3 turns she can deal really mediocre ultimate damage to 1 target.
While laying out no good debuffs nor any good things for herself at all.
Ultimate:
This ultimate is so lackluster.
It only exploits what one could guess, the buffs from rising up and combo exploits. It leaves them with combo setup for w.e reason.
This is horrendous by today's standard. Kamala really feels like a character that was released back in season 0.
Verdict:
Kamala really pisses me of in this game as all her moves make sense, just that they need to be vastly stronger.
She would not even be good as a starter character, she is in the level of Basic Iron Fist. But basic Iron Fist had better ultimate, well actually he has utility as he can heal himself or others. ..(Note that non suited IF is buffed then what he was pre season 0..).
She is another 0/10 character.