Ok, So this will be a little different then reviewing other characters now in retrospect I believe. I think that generally all the spider-verse characters fall under this do but now when I am writing this after already having played a lot with all the spider characters I can right away say that Spider-Girl is ok, but she is not better then for example Spider-Gwen who is quite good and by far not as good as Amazing Spider-Women (May from MC2). Hard to get excited about Spider-Girl I guess.
Note that I read Spider-verse monthly when it was new so I am liked it and I do know all the characters I would say pretty good, as good as you can I am big spider-man fan.
Which is another reason why I don't really care for Arana, she had little to no story, no character development and she was clearly overshadow by the classic spider-girl Mayday Parker.
Passive:
She is clearly similar to Symboit Spider-man both being a Bruiser and how her passive works. She exploits webbing just like he does and does not have the same tank skills like standard spider-man(which he also loses as symboit).
Then she got the basic avoid stuff passive like all spider-verse character has. She has one of the worst ones directly making her one of the weaker spider-verse characters. She just gains more defence and evasion. Compare this to for example Gwen who counters, classic Spider-man who has huge evasion bonus and tanked for the team etc.
Her passive evasion si quite bad I would not even call it mediocre as other character have way better straight up % chance to evade like Scarlet Witch, Cloak and Dagger(who avoids everything ranged) or Fantomex.
Clearly she is way more offensive then most of the spiders. Her first passive empowers this and she cannot survive as many attacks as the others. Of course she has a exploit webbing finisher like all of them, so like the others you would play her with another Spider that is just how it is.
Skills:
The problem right away with Spider-Girl is that she has no utility(this is an overall issue for Spider-Verse)
She just does damage.
Her first ability is a multi functional but both of the options are attacks.
So she has 5 attacks.
She does have high single target damage, and her third ability is stealth with flanked + combo set up and wide open which does set up a great hand combat finish. And her ultimate is then unarmed mele.
However, the third ability does not set up webbed. So you need another character to come in before her and do the webbing.
This is obviously pretty bad, well I guess you can argue and say that if you use her, you are likely also using May(Amazing Spider-Women, I am just gonna write May from now on). And then they would both target the same target so its not to bad.
Her second ability also just deals damage gives her the random 4 basic buffs no webbing.
Its only her first ability where the first option is just bad. That does Webbing. Compare this to e.g Silk who can set up more then 1 webbing a turn. That is way better. Spider-Girl can only set up her first ability with option 2. This will give her an intercept counter that spreads webbing its ok, then you can set up the third ability and then the ultimate. Second ability only gives her buff and takes way to long time to set up. Its literally completely useless, you wont ever use it.
Verdict:
I went over Spider-Girl here pretty quickly becasue she is just such a one trick pony. She only has single target damage in mind, does nothing for the team and has zero utility such as healing, shield, removal etc. She is pretty bad. At best shes a mediocre single target killer but she still really needs the other to help her. Making her especialy weak in 1v1.
3/10