Tuesday, July 21, 2015

Marvel Avengers Allience PvP Tier List Season 22. Guide for best characters for PvP


 Its realy nothing to say just like last season all new characters are bad. Deahtlok did land at land at rank 23 and hes a pretty good character but the rest are so useless that nothing will happen.

Its one thing that people go with what they now and refuse to change away from shit teams like Nul X Kuurth but a big reason why that will not happen, is becasue how Playdom refuses to add any new flare into the games meta. Like I mentioned a while back the game has gone into a reverse power creeping. Its like the new characters aim is to be weaker then the last. This season I have concluded scores on characters two with 0/10 and one with 1/10, really bad design.
 The effect of that is crystal clear. The games pvp will say the same like it has for the last 4-5 season or so. The only new really good character has been Enchantress in like half a year or so but I would definitely say shes also the most complicated character to play in the game and the result is that the game is completely stale. As I wrote in on of my spider-man article I would love to see these news spiderverse characters be really strong and having to play against a bunch of different spider teams to get something new in the game but so far they have all been very, very weak so it wont happen.

 

Marvel Avengers Alliance: Best Team PvP Season 22. Guide for best characters for PvP. Review Quake

 
Quake 





Quake like many other characters are kinda pointless so far in the game. Thats about it to be said about her. She is not very strong and again a character that is extremely limited. Go and read on different forums etc for comments about her.

You will find pretty much the exact same comments everywhere, "oh shes really good with Avalanche"




Shes very, very limited to only being playable with Avalanche or other ground users, well actually she is about "sonic attacks" so like Blackbolt + ground users. However, that is not rue eitehr. I think a lot of people will com e to the conclusion that she is good with ground users especially Avalhance but the truth is that not all ground attacks are sonic, while Avalanche is like that, others are not. For example Captain Britannia's ground attack is just ground and not sonic and wont help Quake. I am not saying that Captain Britannia is a good cahracter and its such a big shame you cant use him with her but it clearly show how extremely limited she is and even when new ground users will come to the game they necessarily wont synergies with her. With the electric users that can help for example Victor Mancha each electric attack helps him so at least he has more potential.


I went and checked on all ground users and Colossus does not use sonic. Neither does Power Man/Nul. Sandman does not, not Groot, not Gorgon, not Crystal. The only character in the fucking game that uses ground and sonic is Avalanche!

 She is more limited then the warrior 3. 

She does boost ground damage with her debuffs on her abilities so she is still better of with other ground users but its only 1 of them that actually uses sonic attacks so herself she gains no boost from their attacks. Which wont trigger her passive then. SO yeah she can only be played with either a none-ground user Blackbolt or 1 specific ground users. Horrible to say the least.

However, I will say that shes a decent character ignoring her useless synergy.

But with shit passives then. Her first passive is that she can avoid ranged attacks, which is just a bad misdirection or other avoid abilities but its worse then as it only avoids range and she don't do anything when she dodged. 

The second passive si then that she gets rising up sometimes when people use sonic abilities. And she needs those 4 base bufs to make her ultimate useful. Its a finisher ability that gets the extra damage per stat buff on her. But she cant gain buffs otherwise, its only through this passive as its only dam Avalanche that uses sonic and herself she is pretty much limited to having a team with only him. Well one can use another character that can buff instead like Heimdall or something and just ignore the whole sonic issue. The sonic passive is crap to as its just a chance and rising up in itself buffs 1-4 buffs so if it only happens once that likely wont get all the 4 buffs.
 All together she got utter crap passives and that is of course horrible when all good characters got a loads of amazing passives + good abilities. Her 1-3 ability is decent and she got no passives not much to say really shes complexly useless. 

Only good thing with her is that her first attack adds flanked + extra ground damage etc. And as shes a Tactician she can do that against a Blaster and then attack again thats pretty much it.

She also got this aftershock debuff which is a good debuff it adds damage to the enemies when they attack and its quite strong but its clearly just a weaker version of mental tap.
  
And that is a classic issue in this game even what you serve up the character's every need they are not good anyway. This is an issue a lot of character has even when they get the perfect team up they still kinda suck.
 In this case she has to be with Avalanche for any real synergies and then shes is quite strong. But just quite, take in Emma Frost instead and you get a better team. This clearly sound stupid but it is how it is. Emma x Avalanche is at least twice as strong as Quake x Avalanche even do Emma has no synergy with him, she is just so much better then Quake even when Quake gets her one and only team mate.


0/10. Shes absolutely pointless, even with her one and only team up shes not amazing so why ever play her?


Saturday, July 18, 2015

Marvel Avengers Alliance: Best Team PvP Season 22. Guide for best characters for PvP. Review Ultimate Spider-Man


 Ultimate Spider-Man


He really does not stand out to me at all, ignoring that he can't attack mech enemies which is really annoying in pve.
 Just seems like hes kinda pointless, like his comic. I don't wanna go into to much Morales as Spider-Man. But just comparing it to the last article character I wrote about, Superior Spider-Man that was a great comic story, its really, really good if you like Spider-Man you should go and read it. There they really went and wrote something interesting about another person with Spider powers.

Ultimate Spider-man(the second one then) its just Peter Parker with another skin color. That is what it is. I just wanna say sucked. I do not mind Spider-Man not being white, well Superior was still white soooo, good?
That is really not the issue with Morales that hes a Latino. The issue is they just gave him pretty much the exact same personality as Peter Parker and you know living condition, etc its all pretty much the same story. So instead of writing something interesting in this alt universe that is the Ultimate they just went and made Peter Parker be a Latino, but they want to push it like its something incredible they have come up with.  Well the comic did not sell so well so clearly it was a blunder where with a few years later they instead went with the Superior story and that one is just so much better. Superior Spider-Man has that Absolute justice, the hard justice so to speak which gives him another ethical view on how to solve crimes. Where Morales as I mentioned just has like to 99% the exact same ethical / moral w.e standpoint as the standard Peter Parker, it was just so meaningless.
 There has been other Spider-"Mans" in other universe before Spiderverse but yeah there its a lot of them. But most of them don't really get so much screen time but before that we had for example Spider-Women in Exiles which was Mary Jane being bitten instead, of course now we have the Spider-Gwen from Spider-Verse that is kinda like that MJ story I suppose, but MJ was also a lesbian and she did fall in love with the female alt version of Sunfire in the exile team and then they died and stuff. Yes ok the Exile storyline are sometime hard to follow especially out of context to the main 616 but it was a very good storyline, and vastly more interesting then just a Peter Parker but not white. I am not saying they should have gone all the way so to speak with the MJ version who was I would guess maybe a little to much extreme for the more mainstream comic of Ultimate ( I would guess that was on of their concerns) but couldn't Morales be more unique? In every scene of him in Spiderverse story we had him, in my onion just as a young Peter Parker 616. Really pointless. For example Old man Spider(I think that was his name) he uses bullets in his web shooters and like he and Superior Spider-Man discuss he is willing to kill. Why wouldent Ultimate Spider-Man be something else then just young Peter again.
 Note that I am not saying that it would be automatically better if for example Morales was a flamboyant gay person, the major difference is how Doctor Octopus trying to be good person with spider powers, which creates a story with way different view of life, on relationship on work etc and of course on how to save people and the city. Its a very interesting perspective and change from the standard Peter Parker, if Morales then for example was gay I am sure they still would have just have him have with the exact same personality and that would also be boring and pointless. It would just be him saving a male version of MJ/Gwen(not saving I guess) instead. Thats not what I want to read in those, "What if" Scenarios especially the ones that have a several issues on it. Because the other standard What If are just 1 single comic and then it can be they can go with massive changes or slight changes but a series it should be meaningful if its a alternative to 616 version.(Yes I am full aware that Superior was in 616 which I would say just made it all the better)
 Also the brand new day storyline kinda made Peter go back to being a kid again. It reversed a lot of the years and it sucked. And in the context to Morales ergo the death of Ultimate Peter Parker is that not just also a go back time to teenage years which they had just then done a few years prior with 616.

Rant over but I do think it actually also affects Marvel Avengers Alliance because when I look at Ultimate Spider-Man in the game hes just Spider-Man. Same Passive, some other web attack and some bio attack with like aoe stun instead of the single target stun Spider-Man has.....they are 2 very similar in game characters. And I guess that Playdom actually did a very correct design as the writers of the original comics pretty much just did a young Peter Parker with him so the game character should just be a slightly updated version of the old Spider-Man we already have.

And right away there we can conclude that hes pretty bad. That is just very glaringly obvious if you ask me. As Spider-Man by far is not the best character. He was actually the best character in the game season 1! No joke Spider-man + Human Torch was the best team in the beginning of this game. But the problem is that since then he got a nerfed not hard nerfed but a little either so some kind of middle ground nerf  guess, but his real issue comes from the easy way to removes buffs etc and other items like the passive evasion from the Cube and so on. Basically Spider-Man has become more and more useless for every season of the game. And then we get this cahracter which do not have the remover weakness but otherwise is kinda the same character(just like in the comics) so yeah he is gonna be a bad character and yet again like I wrote about Superior-Spider-Man another character which unfortunately will have zero effect on the game.

Like I said in the last article and have said for like the last 3-4 recaps I would love some changes. Get some characters that really shakes the pvp up. So to release a cahracter which is almost the exact same a clearly a bottom character, that will do nothing.

  Lets go into his abilities then.

Like all otehr Spider-Man he does use the webbing debuffs(and also some symbiots), if anything then he should be played with the incoming masses of spiders.

He do have the exact same passive Peter has, the avoid chance + chance to cover even aoe attacks. And because of this him and Peter is the best team for him by far. Then you get 2 person with webbing attacks + potentially agent with the old webbing weapons And they will both occasionally cover attacks, occasionally avoid everything etc. They can actually be kinda good.
 However, this is suuuuuuper weak. Because you cant block psychic attacks from example Emma you cant block catastrophic attacks from example Magneto, this is one of the reasons why Original Spider-Man is worse and worse Catastrophic attacks are more common today well he was the hard Counter to Emma but the nerf on him exactly hit on that strength so yeah...and Morales don't have the evasion +++ ability he only has the random avoid passive actually making him overly have worse passives to then Spier-Man with a Suit. Which makes him really, really crappy. Hes an new character which is just a worse weaker version of an already established character that if you are using him already got isos for him. Looking at the passive there is 0% reason to change spiders. They can still work together but they are just good vs specific teams. Actually they are pretty good against Nul and Kuurth as both of them are based on attacking and if e.g Nul misses no meteors, so going to Adam with 2 Spiders in attack should not be hard.
 However, Nul do have grounded attack. Which cant be blocked I have beaten Nul with Ultimate in pvp easily as he can avoid most of the meteor stacks but still the game has more grounded attacks, just like more catastrophic more stealth(which is hardly used anymore but still) etc. Tanking simply sucks. Its worse for characters like Captain America where the protect can easily be removed as well. But even for passive tanks its a for the most part a horrible game plan. Tanking died out in season 4. 2 + years ago. And then that Ultimate is a worse tank then 616 that its not very useful. 


616 Passive > Ultimate Passive > Superior Spider-Man

But its better then the crap of Superior who just counters and does not even avoid.

However, and this is a big however. I don't want to compare to much to Superior I mainly wanted to again remind of much his passive sucks. But his primary attack the one he uses to counter with its way better then Ultimate is.
  All the spiders counter with their first ability.

And Ultimate just does webbing, man is that bad. Its just does webbing!!! That is so bad. Superior also does webbing but it at least has Fumble on it. And that is still pretty bad but he counters all moves(except stealth and psychic and so on) so he spreads that around easily that helps other characters possible otehr spiders to spread webbing. Now Normal 616 Peter also just does webbing but it has exploit webbing..yes a lot of webbing. But if you then combo Peter + Dock ok they are gonna counter all the time from the fumble then hes gonna do extra damage from the otehr spiders webbing or his own etc.
 Basically Ultimate is shit. Why does he only have the webbing and nothing else it makes zero fucking sense and the game is going into some kind of reverse power creeping where the last 6 or so characters are just weaker then the character before it. Its utter crap that is primary attack, the one he will use for counters, follow ups etc only does the specific spider debuff. Which also then limits him even more to be only played with other spiders. The fumble is not fantastic but its usable for all characters not just other spiders. 
 But evne then ignoring Superior, it  just really retarded how the vanilla our 616 already owned(I guess most have him by far) Spider-Man got something extra on is primary attack. If you did not get Ultiamte at the Special Operation why use a lot of gold to get him when you can just get the better classic Spider-Man really.

And this I say already before I even go into his other 3 abilities, which I will say at least are a little better. Spider-Man always had a weak offense he was just good with his passives.

Oh wait when people say that they usually include his really good second ability spider sense.

Spider sense gives 616 double the evasion and he can evade everything for 1 turn easily. Which makes him tanking so good. Ultimate don't have this....so yeah. Hes a copy but he lacks the uber evasion, so hes just gonna get hit a lot. While Spider-Mans 3 and 4th ability are pretty bad a major reason why hes not a top character as he do have good passives but he cant do much except not dieing. Ultimate does have a more 2 useful attacks, but I would rather have the evasion x 2 + the aoe tanking then just aoe tanking and maybe evade. Clearly spider-man was designed with this boost to the evasion in mind and not having tat makes it just pure luck if he avoids by his chance to cloak. Making his passive be way more unreliable then the 616.

Instead of the evasion + he got a debuff move as a second ability which is ok Its a stealth move and it can stun them by incapacitation(which counts as stun for exploit effects) and and a dot and new debuff/dot hat drains Stamina. Draining Stamina is of course 100% useless in pvp so ignore it. I guess it might come more in handy for a double spider-man team as the game takes longer, none of them dieing so fast and no one doing any damage. But for a pvp player with decent stat is wont matter at all n 99/100 games. A pretty bad move.

His third ability then...is yet again just a fucking worse version then 616. Its literally the exact same type of attack with the same type of set up just that it does less damage. Meaning that just like the first ability its a worse version then what the standard spider-man has so again its 616 > Ultimate.

It exploits stun webbing and has high crits so its a finishing move after setting up the debuffs. 616 also exploits webbing but instead of exploiting stun he just have a 100% critical chance instead if they are webbed. Which means he will deal higher damage at average and its much easier to set up as you got a freaking webbing team right. + It deals higher base damage by like 50% So its actually does way more damage and is much, much easier to set up. Like Spider A counters, then 616 can right away use the finish move on that opponent having the 100% crit and hit + bonus exploit damage here Ultimate first need to set up the stun as well. And I mentioned this that he has an incapacitation debuff which is better then having just stun as that will go away after the character has been stunned right away. So its hard, its just simply hard to set up stun exploit easier with the incapacitation but still bad probably the worst exploit in the game. And then it also don't have the 100% crit. Its just worse  then 616 on every level. Especially in how its easy for 616 to counter and then right away at turn 1 do the finisher, he cna do that easily. Ultimate can half ass finish with not stun.




616 third ability "Finisher" > Ultimate third ability "Finisher"



The ultimate ability is the only thing that ultimate spider-man has that is worth something(which is good as we call it an ultimate:). Its aoe stun that does pretty much zero damage but it always stun everyone. It also does critical to 100% for w.e reason as it still does no damage and it can be blocked because as mentioned tanks sucks.
 Normal 616 only has a single target attack that does very low damage(higher then this but still insignificant low)  and a chance to stun. So that is a crap ability Peter has and have always been a let down with him. This move however, also stuns Morales....and many people use stun immune on the characters, I for example always go with a stun immune agent so he can save the others if they are stunned. Stunning is outdated.by far. And you cant combo this with his third as he get self stunned by the kick like a mule debuff. So yeah still pretty bad only reason its better for once then 616 is because 616 has like the worst ultimate in the game, no joke 616 could very well have the worst in the game. Its no very hard to beat not the absolute worst.



0/10. The standard Spider-Man is 10x better only reason you might consider using Ultimate is to do a spider theme but I would for example rather use Spider-Man Noir(he looks way better) even Superior even do he is also weak.

Wednesday, July 15, 2015

Marvel Avengers Alliance: Best Team PvP Season 22. Guide for best characters for PvP. Review Superior Spider-Man

 
 Superior Spider-Man


I liked is comic a lot. Really a lot and all of the side comics like superior team-up was great as well. Except Superior Carnage that story really sucked. And it was really fun to see Superior Spider-Man be in Spiderverse with our Peter Parker ignoring the obvious time paradox. Overall I found Superior way better then the standard Spider-Man comics both before and after in modern times. So yeah go and read those ones, got me back into reading Spider-man well at least I followed that then as soon as its Peter again, it become kinda meh again.

First lets talks bout his Superior Counter.

Its really sad that his lecture counter does nothing...I think that is such a bad design why don't it add something like weak mind? Or some other debuff, impaired /weakened perhaps. A big missed opportunity. Superior already got weird none combos with himself like bleeding and ravage on one move, webbing  fumbling, fatal blow? and then turning of tech moves? I am gonna go into his abilities more but  I mean really Playdom, superior Spider-man hits all over the place with hit stuff. His passive could have added something that would help fucking pure psychic users and it would make sense on his overall design, would impaired be better. Yes absolutely but he could go with weak mind in how the animation and the comic storyline was. But now its just a dam time waste. I really dislike this passive as its just like most of Deadpool's its just means the battle take more time, fun the first 5 times then it just becomes nauseating.

So its a completely useless time wasting passive that just makes the use of playing him decrease in value.


His other passive is a typical, well his Tactician but not really. We can find it on Black Widow etc. So its Counter on all attacks like other Spider-mens are Infiltrator so they counters stuff but he still does that even do he is a Tactician. 

Its really as shitty lack of passives. Look at all the best characters i teh game, for example Magneto which is you cant avoid, you cant counter and I will premetive conter half your attacks. War, team gets more damage and accuecy, go past blocks, self heal, self increase of damage etc. Like Emma has her remove all debuffs and give you 25% more total stats and then she has her really good attacks. Molly is obviously all about her endless second turn but she is also stun immune which is like one of the best passives ever in a turn based game where losing a turn is the biggest deal and gaining turns are also the best. Emma also can save anyone from loing turn to stun or incapation etc. So shes kinda like 70% stun immune for the team + evertything one of the reason she is soo good. But all that is just their passives.

Superior Spider-man got bad attacks and really bad passives. He don't even have the counter + stealth which would be exactly like Black Widow but if anything he should have the avoid/stealth thing with the spider sense so it really makes no sense.

Why does he not have spider sense? I honestly do get it. See in the Story he even made better use of the Spider sense then Peter comboing in that with his spider robots that would cover the city after crime and incoming danger and stuff. So if anything he should have spider sense + preemptive counter.

 Why cant they understand that they would also sell more if the character was actually good. 
New characters need to be competitive,. now I will just put Superior on the shelf after I leveled him, which I really dislike as I really liked him as a character. SO obviously if you ask me if you need to use gold or real money to get him, DO NOT. Hes one of the weakest addition in a long time. I haven't even gone into his abilities in detail but yeah they are also pretty bad.

I am not fan of power creeping but the new characters has to be competitive to some degree. This is really one of my favorite comic limited issues marvel has done, probably my all time favorite Spider-man issues actually and they just fuck it up in this game. There is likely not a chance in hell I will play with him in pvp. That is simple sad. I would love to mix up the teams and go with like a full Spider-Man theme. I like Spiderverse except the very end of it. But apparently that is to much to ask to even make him bearable. Hes not even close to better characters in the game.  All his abilities are very mediocre and they don't fit together.


First of all hes NOT a toolbox. Its important ot note that he is not a toolbox! A shallow analyze of him might give someone that idea but he does not counter anyone, hes abilities are a bunch of crap that does not stop anyone except the ultimate but that means he counters tech users and noting else so far from a real toolbox character and the rest of his moves are then pretty shit.
 You look at Superior and none of his moves make any sense to the other one. So that first screams toolbox but because they are all bad, its just bad. Compare him to for example my review before this Deathlok. Deathlok counters sheild users, he counters stat buff users, he can also turn of extra turns and he reduces accuracy and evasion. Thats a lot of tools that are useful. Superior Spider-Man adds bleeding so that might counter heavy turn users like Molly, Quicksilver etc. But his bleeding thing is interesting but very unreliable its a 0-3 bleed stack + maybe ravaged. Its a new debuff that is pretty bad. But sometimes really strong. Basically it has huge distribution range in damage. Then his first move does fumble that counters no one really. It also does 1 stack of weebing that eventually he can get in I suppose not really countering anyone. 

His ultimate is a bleeding based but its  an aoe ultimate so it does not even combo good with his third attack. As that attack is on a single target and likely wont add up to many stacks of bleeding, concluding that he needs another bleeder in his team and that is just bad. As bleeding team sucks. Means the agent also needs to be a bleeder and so on. I have written about this several times bleeding teams are extremely weak and vulnerable. Also no other bleeder has the webbed debuff so he cant combo that on the same time,well I guess one of the many incoming spiders might team up well with him on this regard.

So the only real utility he has that is good is the tech blocker hi ultimate has. This is actually a decent thing but not good in the current meta and clearly not enough to be a good character. As the other thing just don't match together, as they are all over the place with no agenda, no direction.
 The ultimate would combo way better if it was single target bleeding exploit as other character has, the effect now is that it might deal moderate to high damage on one character and then low damage to the two others. The fatal blow likewise don't really make any sense as he cant hard focus a character. having Fatal blow is always good but its been nerfed and its not that strong just a mediocre finisher now days. Then his primary attack deals fumble and weebing that is decent, fumble is ok to spread around he does counter all normal attacks always so he does spread that easily. I think thats the best part with Superior Spider-Man, it makes everyone then counter the person he first countered. 


1/10. The only Playdom got right with Superior Spider-Man is that hes a tactician and not an infiltrator. Other then that I would also like to see his robot..way more and his henchman come on give him some real passives.


Tuesday, July 7, 2015

Marvel Avengers Alliance: Best Team PvP Season 22. Guide for best characters for PvP. Review Deathlok




Deathlok, the cyborg warrior from the future. This follows the traditional pvp with Deadpool and Cable, and later the X-Force which he also was in for a short while. Makes senses but his main passive is really bad for pvp, I really don't like that. I want pvp reward heroes to be actually good in pvp.

Well I do find Deathlok pretty decent, hes a good anti toolbox type of character but its main ability is his constant data debuff but it takes a lot of time to put on the enemies. So its basically useless until turn 3+. Way to slow for pvp. And its truly only really effective until like turn 5+ or more which is of course incredible useless in pvp. Where many games is over at turn 1 most at turn 2. Some teams aim at turn 3, so to get a passive that does noting until a long time has passed, really does not fit pvp at all. And this data stacking debuff is the only real unique thing with Deathlok the rest is just rehash of older characters.

Anyway how does it work then.

Each time an enemy attacks Deathlok puts a debuf on them. This debuff does not do any damage etc it just slightly reduces their accuracy and evasion he also puts this debuff on enemies when they counter and stuff, its quite unclear honestly what he should and should not put data it does not follow what the in game text say it should do. So that is in his favor he can simply put it out more then what perhaps he is intended to do.

Its noteworthy to point out that it really does not do much, 1 data debuff only reduces the stats very little so it has almost no bearing at all, very insignificant. However, it seems to be stack forever. It does to have a limit at least not where it matters on the enemies stats. So when you get to 10 stats or so they really lose 100% of their accuracy!

This is huge, they literally cant hit. And all attacks you will do are 100% critical as they got no evasion. Less evasion in the game equals to more chance to be critical (less in comparison to opponents accuracy), so at zero they always get critical hit.  Deathlok do become amazing if the game takes enough time... and if they cant remove debuffs.

But people likely can remove it and the game most certainly wont take so long time. But sure he is really good in Theory.  I used him on all the bosses in the last SO and on Karn and he was really good there sometimes when the game took a little while and I want to make sure all characters end the boss battle with full hp etc to get a better score all the bosses will miss 100% after a few turns so.

The general issue as well is that accuracy and evasion does matter the in the game as you avoid stuff anyway from passive effects like the cube or you miss even if you should have 100% hit chance when they are polarized etc because of stuff like the cube. Lowering their attack would have more of an immediate effect even if its only 1-2 stacks. They really have to get like 6-7 stacks until it really is noticeable and the game is likely over by then.

Then he has another typical passive being immune to a few stuff like Bleeding, low crit chance on him(he got the machine type of passive - but not immune to psychic abilities;/), not really a big game changer.




The abilities he has are however good, I wouldent say great but depending on the meta they could be very good.

What he has is basically a way to remove different type of abilities to the opponent which does fit with his data debuff that reduces stats as well then.
 Well his first ability is just an attack. It actually does nothing. No Debuffs etc just pure damage but it does more daamge on the number of data they have.
Its very strong late game and decent early game, so not particular good for pvp. 

But the other then are just anti something.

First of his third ability is a good quick action. It does no damage but it gives the opponent target exhausted(cant get extra turns) and neutralize(cant get extra stat buffs)
  This helps him vs Tactician who otherwise would gain an extra turn from his attacks or when they attack him and as he got 2 aoe moves especially the ultimate you very likely will use being ale to turn of their tactician before doing an aoe is really solid.
 Its comparable to Havok, Havok instead got an AoE attack that does exhaustion and turns of all the tactician and is then safe from his class counter. Deathlok can only do it to 1 so a lot worse if its 3 Tactician but instead he got it as a Quick action so its a lot better if the opponent only has 1 tactician. It also turns of stat buffs which means Deathlok just counters Bruisers harder. Not that big of deal really, its more that this debuff can be used on most games still to remove buffs from the agents cube, or other similar buffs which are not related to a Bruiser. In the end of the day, using this QA move on an Agent is always good, removing them from gaining more turns and general buffs. So even if they do not have a Tactician it will usually at least reduce their agent potential.

If it was a normal attack I wold say it was pretty weak but as a QA to be able to do that, is always quite good as opponent agent should have at least some QA items you can stop.


His second ability is an AoE attack that removes shield and have sheild breaker so they cant apply new shield. Not the biggest thing in the game except characters who are very based around their shields like Invisible women and Rescue.

His ultimate then instead removes all general buffs and has Boon Buster so it does decent damage if you do it when they have just put on a lot of stuff. What it means is that not only does he removes a just buffed team from like Probability field but also does decent damage to them.
 This is pretty much Deathlok he hard counters characters like Dr.Strange who uses a mix of Heal/shield as he can remove both. Its an AoE removal so just like with Gambit it can really fuck it up for those characters who are all about buffing, healing etc.

So for example if Rescue was super popular again Deathlok would rule the pvp offense hard countering her and other similar defensive characters. Hes very good against all of the slow planning team or more then 1 reason. First he counters their abilities, this also include other healers like Colossus Po5 etc. But also that he counters them by his data stacking the longer the game is the more the data passive is gonna make a difference. As a result hes super hard counters all the slow defense oriented teams.


 But as I mentioned earlier his biggest problem really comes from that those teams are rarely used anymore. In the games current meta he does not have much to remove. There is the occasional Invisible Women team and sure hes great then but the rest of the games he is just gonna be a slow, very slow character to get his effect in.


 6/10. Ok design, a little to much remix from other characters but hes also limited to not doing anything himself except just countering others so that makes him really not be very playable.