Wednesday, December 12, 2012

Games you can't complete without a guide Romancing saga: Ministerial song





Back to list of unbeatable game if you don't get outside help. This is another game from Square Enix but is actually a remake of the first super nintendo Saga game.
I found it a pretty decent game except all the crazy completion part. The game is a standard turn based RPG, but instead of being a linear adventure as for example the Final Fantasy genre usually portrays. This game has several different playable characters, with their unique story and unique areas of the game etc. A thing I liked with the game and with other Saga games is that when playing Character A, the user has to fill up their team with other characters of the game world. There are several different unlockable character many overlapping between the main characters. However, the user can also recruit some of the other main characters with Character A. So it can be A,C,E,F + X(a non story character) as a party. And then the other characters will interact with it each other etc, that is a nice part of the game.
Another interesting gameplay part is that the game have events, which act kinda like months. And different Quest only exist at a given time in the game so replaying the game can give completely other quests which results in a new game experience.
Unfortunately both of this ideas are used to create a horrendous gameplay if the user wants to actually beat the game.


This is might be  the most ridiculous idea any game maker have ever had.

Saga Franchise is a very long running, its usually said to be in the shadows of Final Fantasy. The first 3 games were released outside japan as Final Fantasy Legends.
This game is really something for all people who think Final Fantasy is to "Mainstream".

To start Romancing saga ministerial song, is a really hard game.

Just to defeat  the last boss Saruin at a normal playthrough is an accomplishment.

This event system is horrible implanted,  if the user does any encounters time pass. This event system is never explained in the game.. And the games time move from 0-22. Quest and other important stuff can only be accepted and some only completed in certain time frames.  This is never explained in the manual or in game of the game. Its also never explained what makes the time move.
So how does it work then? Remember the part about how playing Ogre battle is like playing the game opposite of how we would think. In this game its even worse, the user has to play the game like no other Role-playing game is played.
The game time moves after every battle, after a set amount of battles an event is skipped.
Normally role-playing games are played, by running around killing everything  that moves. If the user want any chance to beat this game they have to avoid every battle. Luckily its not random encounters.
To complete the 2 first quest in the game. You have to avoid every battle in the first dungeon and beat the first boss at level 1. Or you will miss the other quest.
Furthermore the first quest is in the last frontier the area farthest outside of the game world. Meaning only 1 character start in this area the others have to first move to this area, without having any battles if they want to beat this quest.


This boss is designed to beaten around level 15, the user  will be level 3. Every boss is a living hell in this game.

Another problem is that the game has uncontrolled character development.  Characters learn new skills at random. This random factor is determined by how many times a character have used a certain weapon. For example using a sword 100 times, make the random interval for next move learned roughly at 30% chance, thats 0.003 x 100. But practically playing the game its 0.003 x 0. So never. As the user can't actually grind battles the user will absolutely not random new abilities.

This never happens.

While the games false last boss can be beaten by actual level grinding at the end of event 22, its still really hard as anyone who plays the game as they expect to play games. Will miss around 80% of the games quest. Which means missing 80% of the items in the game.
Just to clarify the quests are not about killing 10 wolfs or to get 10 red flowers or get 5 blue flowers and kill 5 yellow flowers.
Its about saving whole villages, one even a whole continent.

Well of course this is not the only problem of the game, its also difficulty adjusting  so leveling only help at bosses anyway. But the worst thing is no one would ever expect it to be an secret last boss.

There is several reasons, why nobody would ever believe their is another secret form of him. Primarily because there is already an Optional boss called Jewel Eater. This boss is roughly twice as hard as Saruin. So any sane person that really want to beat this game would give this boss a try, well one cool thing with this game was that the Jewel Eater will destroy one continent in the game world.
Making any insane person doing a crazy, side quest earlier at the game to beat the game before the Jewel Eater destroy the continents.

This side quest has to be done at event 13, or the continent is destroyed. But at that time the boss is 100% impossible. Its not that we need the perfect executed plan, its literally impossible. Because at event 13 we will be to weak. And before this the quest to actually get the jewel eater, can only be found at event 12 and have to end at event 12.

The whole jewel eater side quest can only be done by beating, a group of skeleton dragons 4 times. They can't be beaten unless the user have the holy grail. Which takes around 30-45 minutes of running to get. In a desert. This then have to be repeated 4 times, 1 per event to beat the new dragons.
First of there is no way to know how to get the quest at such a fast rate, and then that it can only be done by using the holy grail is a second part, and its never said the holy grail can be replenished.

This holy grail hunt is an roughly 40 minutes of running in a desert avoiding every enemy. Because 1 battle could put the time to move and thereby failing the quest. Thats in game running. Actually the whole game if played "correctly" is mostly just running to different town and bosses.
The battle will be at event 17, and its almost impossible still. The user basically needs to farm skills by reloading if they don't learn anything when fighting.


The user has to  run on this road. 24 times for the jewel eater quest alone.
(I hate this road ---so much its some freaking zombie chasing you all the time)


The game also have other ridicules quest such as the element quest. For example kill only plant monsters to make water monster stronger. But it has to be done at a short time. And the game battle system works that we can only spot 1 enemy.
 For example if we spot a frog and run to it, we will fight a frog + 2-5 random enemies.
 So lets say it spawns 2 frogs 3 plants, this would be 1 plus in the water animals great! Actually no it will be too little too not move the time frame compared to clearing the quest. It has to be done by running into plants, and hope they don't randomly spawns frogs or any other enemy that is counter for the water quest.
- I would say these quest was actually harder than having to run to get the holy grail all the times as when I did the water quest it took me something like 50+ reloads to get good battles.

Pirates are counted as water animals right? Time to reload.

It can only be done be repetitively reload the game when you enter a combat with other enemies then plants. And its 4 of this quest.
So this have to be done 4 times. Doing just one of these ones took roughly as long time as the jewel eater quest..

Well it doesn't end here, to get the secret last boss, Which the user has to beat to get the true ending. The user have to find 12 crystals. This is done by doing every quest in the game. For example beating the Jewel Eater early is one. But this is actually easy compared to the hardest one which is to talk to a person 12 times. This person only appears for a certain time periods and only max 4 times per playthrough. Because of this the game have to be beaten 3 times, Making it a clear game +++, each playthrough being the same, thing over and over again.

That means we have to do the jewel eater quest at least 3 times. Thats in game running for 520 minutes. Thats 12 element quest, trust me doing 1 element quest makes you never wanna play games again. Really the jewel eater one was at least bearable but the element one is just hours of hours of reloading save files. Then you have to do each and over other guest in the game as otherwise you don't get the 11 other crystals.

And in the end, when all this is done it was all for nothing because Saurin true form is at least 4 times harder than the jewel eater and can't be beaten.



Oh yeah did I forget to mention this is a fun game.