Friday, February 17, 2012

Games you cant complete without a guide

I started this list way back, but never had time make it as epic as I wanted, but currently I am sitting and working on design pattern for roleplaying games(my master thesis), so I decided to write some here now, who knows maybe I will get lucky and get some awesome feedback.

Premise: This is a list of games that cant be beaten without outside sources. Its not about games for example Battle Toads or F-Zero GX that are just hard, its about game content that the game never point out is there but without finding it, you wont get the full game experience

First on the entry

 Mega man x 3

-Z Saber

-The Golden Armor




To get the Z saber we have to kill Vile a secret boss with the worst weapon in game. Vile is more or less the hardest boss expect the last boss.
 Every megman game use a game mechanic where the defeated boss drops a weapon. This weapon is then good against some other boss. This is not true for the S.Blade is basically the shittiest weapon ever at any Megman game.



 Its not even good at the intended boss, the weapon shoots 2 projectile that flies less then half screen and then turn around.

Vile have to be killed by this weapon or he escapes.



If done correctly this scene will trigger.
 Their is really no reason what so ever a player would use the worst weapon against the hardest boss. Really I mean it, this weapon makes the boss near impossible. Of course you can be smart and only use it for the last hit. But why would we ever consider that?

After this Zero have to die at a bug boss at the second Doppler stage



 First problem is that Zero never gets to fight any bosses.

At the early stage of the game this seems fine as he is much more power full then Megaman, but at the Doppler stage we would potentiality have everything and the Golden armor(which I am coming to soon) and just before this boss their, is a mecha platform which only Megaman can use. So there is no reason to play Zero at this point. And having learned from earlier tries of taking him to bosses. We as the player would not waste our time to go and switch character to have him removed after 5 secs.


The only door Zero can open in the game( if Vile was killed with the S.Blade)


Golden armor:

As in any other Megaman game, their is tons of hidden stuff, extra hearths(increase life meter), Fuel tanks and armor upgrade.

We have to find each of this secret items. While some are easy some are not so easy.



An easy hearth to get.


 Others are much harder, one touch on the spikes and megaman dies regardless of health.

We also have to defeat each boss with only having 1 health point each battle.




 OK this not necessary just how I roll


The Golden armor could only be found by having every other secret in the game found, excluding the 4 extra strong bonus enchantment.

That's right the biggest problem with this one, is that to find it you cant actually take the other secrets. Which is extremely counter productive, if you spend time trying to find all the extra stuff. Why would you not pick up the best enchantment in the game.
Also the head enchantment actual bonus is that it reveals other secret items. Making it impossible to not find the other ones. Basically the only reason the helmet is in the game is to make sure you wont get golden armor.


"the exact locations of items"


It don't even end there, you can also only have 1 extra strong enchantment. So when we replay the game we of course pick up one of the other 4. Why would we just ignore them.


The head enchant, show the 4 extra enchants as ???, and other item that we have not yet found.


We even get this map for each stage. Thank you Capcom now we know we will never miss anything.

This goes against something  called, Cognitive science(many of the entries have trouble with this) http://en.wikipedia.org/wiki/Cognitive_science
In this their something called Cognitive process. http://library.thinkquest.org/26618/en-5_INTRODUCTIE.htm

The problem the game faces is that basically a human that plays Megman learns that by finding more items such as the air dash. They can now reach other places. The mind then picture:
X item leads to Y item.


 For example this heart is acquired by having the secret weapon upgrade and the thunder weapon.

But in this game the player have to find item A-S but not T-W


This pink capsule, if used will remove the golden armor. Thing is that this capsule can only be reached by using the "submarinemecha" and the submarinemecha only usage in the game is to get this capsule.
 Also the upgrade is leg enchant which gives us the double air dash. This is like going from driving an old Volvo to a brand new Ferrari.
 Not only does the double air dash makes every boss really easy, its especially good for finding more items and flying trough the stages.

 So our mind will be set on that this item is:
 1 Hard to find we need item A-B-G to get it, G's only meaning is to get this item. So item most be good.
 2. This item H, is so good it let us find almost every other item in the game now really easy.
 Conclusion - Always get Item H fast as possible.
 Similar to when playing Megaman x1, people always start at the ice stage because that stage had the dash enchant.

Also at the end, Once you've got everything, enter Doppler's Fortress.


And find this hidden space.


Then go in here, to find nothing. We also need to be at full energy for the capsule to appear. Meaning if you take any damage(this could be healed) you wont see it.
So even if the other requirements of  finding the right items would be fulfilled.
 You would still  miss it.