Monday, May 13, 2013

Marvel Avengers Alliance: Best Team PvP season 8 and some reviews.

This article will predict the season 8 best team. The thing is as I did in my latest article about Marvel Avengers Alliance were I explained the epicness of Kitty Pryde and Vision.... that thing is still true.
So here I will mainly go through the newest characters and analyze if they would do have any affect on the PvP Meta.
However, I really recommend  people reading this article. Which is about how to set up the best defense team, which is far more important as anyone can win in offense. (my def team toke me to adamantium in season 7(note I am free user with not even full 2 x 60 gold items).


Lets look at the new heroes etc.


But first I want to talk about another issue yet again with Marvel Avengers Alliance.


Obviously the PvP system is horrible which I have already throughly explained. Now at this latest season we saw another evidence why. Maintenance. While the games server has gone down several times before this was the first time it went down with almost an hour left of the time.
But the worst thing is the inconsistency of the down maintenance. For me it was down, for others not. So when it finally worked for me again I had dropped like 180 points.....
Yeah a system which makes only the last seconds of rating matters is not a good system.


This again enforce the most important offensive strategy of MAA. You need a buffer, people often ask me: “What is your team” or “How did you stay so high when everyone attacks so much”.
Well I did not stay high I was higher then I dropped a little.
But actually, it is quite easy to avoid getting attacked a lot. The higher your ratio is the less you are attacked. So my def team set me at around 0.4-0.3 that is extremely unsafe so I play myself up to maybe 0.01 at least then. I just have to maintain that. Which is fairly easy. When you are that high you get attacked rarely sometimes you do get like 5+ quick loses I think I had one this season(not the maintenance time) so then I just have to play a number of attacks to get up there again. The maintenance cut down on my buffer a lot this time.....but it was still fine.


Bottom line: Pro tip 1 to get adamantium: Maintain a buffer by several hundred points over the border.
And yeah --- the system has a lot of issues.






Shatterstar: 




I always enjoyed Rob Liefield’s character design. Still I do not at all get why Playdom let Shatterstar be a PvP reward such a unknown character. He was never big and he is not really a part of any of the current big teams etc (and obviously don't have his own comic).  For example Canonball(Sam Guthrie) would make much more sense, he is arguably more famous then Shatterstar if we look at old comics etc. But, more importantly hes a member of the new Avengers team. Also I never felt Shatterstar was of any importance in any major crossover(not saying Canonball really was-_-). Most obvious character I guess I rather have is of course Longshot if we are gonna look at the Mojoverse characters.
I would really like to see Sprial as an enemy when I think about that, also I mention her because as a side note to me its pretty clear Spiral will join Uncanny X-Force.


Anyway here is Shatterstar's comments when he joins(as that usually bugs for a lot of people)


















OK. I got him I know everyone cant get him, so automatically this makes him impact the meta less. Still if he was a super hard counter to X or Y he could. But he is not, hes actually pretty useless in that sense. He is not good against anything right now, expect Magneto and Iron Patriot(War machine alt suit...wtf were they thinking in Iron man 3 btw. Its a freaking Norman Osborn suit and its currently a villainous mass murder in Secret Avengers)


However, Shatterstar does ridiculous damage. While he don't counter anyone expect people with shields and protectors he just has a sick damage output. With my mass attack build(all possible blasters + decent attack armory) I can almost 1 shot people with his third ability and hes not level 12 yet!


So he is an agent killer I guess and a tank killer. But really he don't have any fancy moves, he don't have any worthwhile debuffs, his only other debuffs then the shield breaker are just pure damage, pain which increases damage taken and tenderize which increase damage from slash attacks and of course all his attacks are slash and that also increases his critical chance. Really a pure damage dealer.
But the damage is way over the top right now, using his ultimate you gain 1 more turn he can easily kill someone with doing the ultimate and then another attack.


I actually think he can be quite good in defense, because he cant really do anything expect auto attack anyway.
Shatterstar right now is really awesome. Hes only drawback is that he don't have a proper stealth attack, as I have talked about in an earlier article(the one before this right?) Stealth + Scrapper = true. As they then can get their class bonus but mainly just do huge damage right away to an infiltrator. However, Shatterstar first move is an AoE stealth attack. Using this one he get the class bonus and cant be countered etc so is much better then an AoE attack to get bonus which e.g Ghost Rider has to do. Furthermore, obviously he can go past tanks to get that bonus.
So what happens is that you first have to waste the first turn doing an AoE attack and then the next turn you can do Y and get the bonus attack. That’s a lot worse then Wolverine, Quicksilver Kitty, Kurt and so on.
More interestingly is normal primary attack(his follow up attack and coordinated attack etc) is like with Quicksilver an AoE attack. However, he deals like 3 times the damage of Quickslver with his AoE and give them all the pain debuff which stacks 3 times. If the enemy has am open infiltrator most commonly a tank agent he will do humongous damage right away.
The thing is I can see him getting nerfed any day, he does pure damage so I would not be surprised if they are gonna “fix him” and then they only can change the numbers he don't really have any effects they can tinker with which will probably leave him with to low damage and become useless. This probably will happen in the end of season 9 or in season 10.
Lastly he cant use his third ability the first round which annoyance me a lot, I see no reason for this. Its not even that good to start with as it builds more damage after the second ability, Just don't make sense.


7/10. In one way I don't really like Shatterstar hes a boring pure damage dealer and very uncreative, but he looks good at least and he is pretty straight forward as they come giving it some kind of simplistic design correctness.



Rescue:





Which is clearly only in the game to promote the Iron man 3 movie... I never liked this character in the comics. I mean I like Pepper, but as a heroine never really worked. Furthermore, that she don't have any weapons is just silly. Sure she can be pacifist and so on but come on logical she should have some Iron man weapons  for self-preservation.



Rescue will see a lot of play. But shes not that great. She is the best support character, not that is much competition. But she is completely raped by scroll of angolob and characters who can remove buffs. And as everyone is using that scroll more or less + they just added in a 64 gold item version of scroll of anglob, scroll of something else shitty name. Which is pretty much the same but no Quick Action but damage instead. I really don't thunk she will work. Especially she is awful on defense.


Her absolute best ability is that that her ultimate is... scroll of angolob but that she will give everyone a passive which removes 1 random debuff each turn. This can remove stuns which is huge and will make her a viable defense vs all the AoE stun attacks. Thats the only way I can see her get played to prevent being stunned. However, it is not a fail safe as she can be stunned and some other buff get removed. The most common AoE stun is Hotshot which also does burning and melt armor so its only 33% chance to actually remove the stun + any other debuff would of course lower the chance. And yeah their usually are more debuffs.


She will be really good in the best offensive team set up, the Damage over time. As in other games with this battle system(e.g Naruto arena(where I was number 1 in the world for a long time) Dots are amazing set everyone to health/def/evasion and ignore blasters and she wil be really good. Her heal is based around your characters max health, and of course she can tank much better if you just ignore attack power. Some extremely stable teams can be made by using that but as she has basically no damage at all and the rest of the team will also do lower damage then usually this will take ages to win a battle.
Still this means thats its very viable when you have low bonuses and I might even use her when I am at 2000+ rating and only face super money spenders were using a safe offensive team is necessary.


She is also very good together with Magneto, because of the magnetized debuff she also lays and that they are both then very defensive makes them good together. However, they are both tactician so even when she does remove the counter attack with her attack. Well she will first be countered once and most people can easily remove that debuff. Furthermore, the biggest issue with this team is again how both of them are owned by removal. This team will definitely never be good in defense, even if everyone is magnetized and magneto will them pre counter. Its just not to target him and he wont counter. In attack this team works if the agent is running the DoT damage horrible in defense. I faced some of this team last season with people having already bought her to level 12 and full epic amour etc, such a free win each game.


0/10. In a game design perspective Rescue is horrible shit of lack of innovative creation. All her moves are reused older stuff. Ultimate = scroll of angolob, Tank = a lot of characters magnetized = magneto. And on that not a horrible, horrible idea to enter. Magnetizing stuff was Magnetos personal debuff and hes by far the hardest character to unlock in the game. So by letting any other character has that just makes him seem so less worthwhile. Heal/Shield = Construct matrix one of the oldest item in the game... and lastly her attack has the unique debuff from Vision. Vision is one of the newest characters and his ultimate had that unique to him... just awful design in every way possible.
Shes also really boring to use. Oh I can like do 1 attack which gives me 2 turns then I can like throw 2 shields and just sit there until I want to remove debuffs.



Union Jack:




Finlay a real addition to the game ....not.
Well I actually like Union Jack hes amazing in PvE and a fun character to use. The huge problem is that the person(s) who designed him are fucking retards. Everything is fine with him except the decided he cant preemptively counter physic or stealth attacks. O, what was it that everyone and their mother was playing with thats right physic and stealth attacks especially as the absolute most popular team is Emma Frost and Quicksilver this season I would guess I faced around this team 60% of the time. And then of course you face Quicksilver + Phoenix or Emma + Phoenix and so on like previous season. So yeah a character which is really awesome but has absolute no effect versus the most common used characters.


Otherwise Union Jack kills everyone else. I mean really everyone else. My Union Jack often one shots people with his preemptively attack it does more damage then what is normal attack does and usually easily do 80% of their max health.


So hes kinda interesting to use in offense as long as you don't face the common teams you will absolutely devastating anything else.
And I would like to Note I used Union Jack + Fantomex (to level them) the whole season in offense until the last day and I lost zero battles. Is this because he still works?


Well its more because hes bugged. OK Union Jack right now with my agent can easily get everyone down to 30-40% health in one attack. And thats in offense so he actually works in defense in will, as long as you utilize the games horrible coding (its more that the games system is awfully constructed around how the games count attack etc as object I would guess but this I would say is not intended).


Hotshot! yes the item who everyone already know is imba, try using it with Union Jack! Hotshot first does an AoE attack, then it don't apply burning + melt armor and might apply stun no.
 It does an second follow up attack on everyone.........................which is fucked up. And this usually mean Hotshot is irritating Overpowered as then even if a character avoids the attack he/she can still be stunned by the follow up(note this does not do damage it just applies the debuffs afterwards regardless of hit or not)
 What it means when Union Jack is on the field is that he can trigger his Allied Forces per Follow up attack. Usually around 1-2 but extremely rarely 0 and sometimes 3 then. Which means he will attack them individually and gain his Capital Defence buff.
  When I do a Hotshot what happens is I get them to around 60-70% health(depending on armor etc) and then he shots 2 and deals like 30% of their health. So in one AoE from the agent you can get 2 down to 30% and one to 60% if you are lucky all 3. And thats just the agent turn. Then you can easily kill one of them with Union Jack(or the other character for that matter).


When using Union Jack is a lot about thinking about how cool the British flag as and how many small countries the British conquered its all about that allied forces. Characters that works really well with him are then obviously people with follow up stuff. As I mentioned Fantomex  is great because of his Eva follow up attack can also trigger from anyone getting attacked and when anyone attacks same with Human Torch(but I severely prefer Fantomex over Human Torch). Other good characters are Avenger suited ones or the agent then with Coulson'srevenge.  But, if you got optimal items there is no room for Coulson in the agent arsenal(as I explain in my defense article).


One would think preemptively teams are better with him, e.g Magneto or Quicksilver and Agent with Mayuhga and/or Decade. While it has some uses, as I mentioned how many times will Union Jack actually be able to pre counter, not a lot. It is much more effective to aim at follow up attacks.


Still even do its horrible how he cannot counter physic and stealth I have to say he easily slay the opponent agent. Its easy to determine what items they have and set up the right ability.


Union Jack has a very interesting meta potential. If people stopped using QS and Emma he would be one of the absolute best characters. Given that they aren't replaced by other Physic/stealth characters. Hes a character one really should have at level 12 as he can any day become extremely good.


Lastly his ultimate, which gives anyone a guaranteed extra attack(basically gives them the scrapper bonus) can obviously create some nasty combos. Especially with characters who take more turns, Omega Sentinel, Cable etc.


5/10. I like the general idea of Union Jack, but its so extremely faulty finish. The person responsible should be ashamed, all characters who are released have to be PvP usages. Releasing a character thats abilities don't work against 50%+ of the teams the user faces....just sad.



Summary of prediction for  season 8:


New teams with Rescue will be used and should be really, really easy to defeat facing them in offense.


Shatterstar will have zero effect on the meta as hes just a damage dealer and don’t counter anyone.


Union Jack is pretty good and might become on of the top characters if Emma etc is nerfed.


What  this means is that basically season 7 characters will still be played. Meaning Kitty awesome, Vision awesome. A lot of Emma a lot of QS etc.

Thursday, April 25, 2013

Avengers 10. Full Translation of The Alien Language: Builder Machine Code

Well it was only 1 comment to translate in this one.




Validator says something that is pretty clear out from the context of the comic as well.

Overall it was a pretty good issue, it did not have any real action but it had a pretty good story and the overall Shield vs Avengers I at least alway find interesting. I always liked how that was portrayed in the animated


There is this other languish used in the issue of Avengers 10, I would call that Marvel Alien Gibberish.




We have this Aliens speacking some kind of languish which is illustrated iwht a lof of Lines. And I have no idea what they are saying but I would assume its simple sentence which dont really effect the storyline. It might be an actual translation for this possible as I am pretty sure Marvel have used this signs several times.

In the newest Cable and X-Force, which I of course read as well as I am huge Cable fan and I loved X-Force.




This Alien speaks the same languish then.....

Look at mainly the 3 sign its the same. It might be that Marvel writers have this languish explained somewhere because it feels like the go to languish when they just want something non English in an issue.

Monday, April 15, 2013

Marvel Avengers Alliance: Best Team PvP season 7 and some reviews.

I been keeping this as a secret, but for 2 reasons now I will reveal who is the absolute best character in Marvel Avengers Alliance.
I will also review some of the new characters I guess, Fantomex. Omega Sentinel and Vision. I  ignore Black knight as he sucks, tanks are out dated his skill requires another character who have AoE bleed attacks and even then he can't counter stealth and physics what everyone uses. And his ultimate removes tanking,,yeah since is the user not going with people who can't bypass that anyway. And in PvE he is horrible, all his moves are for a lousy pvp character, they have even less use in PvE, Review of Blackknight finished: 2/10


Best Character in Season 7 Shadowcat(aka Kitty Pride) and Vision with a Phasing Agent.
For people who don't have specter you can still easily make the agent tanky with different items such getting heavy metal, become mechanical etc so thats easy to fix. Phasing with mechanical makes you immune to everything expect Magik who no one ever plays but some danger from the somewhat played Po5 Phoenix.




Kitty Pride
 


1 first reason, I am so tired of the systems fake PvP, I want a real pvp or at least use any of the commander game design patterns I myself have described in my research. Any of them would improve the game and as I mentioned in an earlier article something like conditional statements like how it is in Final Fantasy 12 with its gambit system would be best for the game.


2. I am so tired of reading from all retards out there who comment on how Imbalanced Quicksilver is in offence or Emma Frost, so I can agree both are good in defence. But neither of them are close to the power of Shadowcat. Its ridiculous how people can say Pietro is the MVP of season 6, if anything Kitty is even better now as everyone is running Pietro in defence and then he often will auto kill himself into by doing his AoE. And now when wallet warrior are even stronger(which will make the game die soon as I have already explained) the need for total safe win is higher meaning Kitty got back on my team to ensure a win.
Because, otherwise sure I run QS and other characters but after you reach somewhere around 1950-2000 rating its get kinda hard beating people with 60x 64 gold items if you don't have Kitty(given that you as me have put zero money to the game, I don't even have 60 x 2 gold items).


Kitty is the best character because she starts out Phased. This means the AI can't damage her but they will still try. This also means the player can set 100% attack on Kitty or maybe some accuracy(based on the users armoury etc) but there is no need for Health or evasion and so on. So she will almost always 1 shot everyone if she criticals with her sneak attack.
Playdom boosted her and made her suit have the Sneak attack as a counter, this means that if someone does an AoE attack they almost always dies. So for example while I don't run any flyers, the most common team I went was Kitty+ Natasha and I had as always a 100% win ratio until somewhere at 1800+ where it became 90-95%. This means Broken Captain Britain will often do his Smashing, while it can stun the others(same with QS) he will die from the counter of Natasha and Kitty often it's enough that just Kitty counters. My Kitty easily 1 shot almost anyone expect if they have used their life savings for the game then they die in 2 attacks which means if its AoE Natasha and Kitty will kill them together.
Setting up a guaranteed critical for Kitty is not a must but helps a lot, so Dark Sigil is great but when I was using Natasha its enough with her Ultimate to Target anyone and she and Kitty will 100% sure kill them.


Kitty works with everyone she is just imbalanced simple as that, and actually one of the main reason she is is not because she is phased nor is it the counter as most people have scroll on bologna on and will remove her counter....
Its that she is a Stealthed Scrapper. Stealth scrapping is awesome as with Stealth Tactician as it gives 2 attacks or 2 turns in the tactician case(which usually means 2 attacks).
Yep, this also means don't fucking get the Infiltrator suit for Kitty it is much worse than the Scrapper one. Scrappers are only bad in defence and that's arguable if they aren't still the best class in defence as well as if they face a inf they will kill him/her. And which I will talk about later you probably won't run Kitty in defence anyway.
Being a Scraper with a safe double attack if its an infiltrator is what always one of the core overpowered traits of Quicksilver and which was later added into Wolverine. And then Kitty and Kurt has with their alt suits.
And especially Kitty which is safe to go 100% attack on, its extremely likely she will stealth attack with Lockhead(keeping her Phase) get a free attack and kill whatever infiltrator the opponent has.
Then the next turn you can hide or break the Phase for Sneak attack with Phase advantage which will almost always kill someone right away.


Simple said he is amazingly overpowered in this game system. I run her with many different setups and they always works, last season the 2 best was Natasha + Kitty and Emma + Kitty.


Vision




Very likely Vision will be the best character after Kitty, he can go into Phase when attacked and this is before the damage is dealt. He can also go into it with a move.


Only problem ofc for this team which was true for the other team with kitty as well is psychic damage.
This would often, if not only be from Emma Frost. Sometimes Phoenix can do a psychic attack is from psi-blast and that rarely happens.
But Vision got a really nice debuff, the incapacitated. And he is a infiltrator, while this won't stop Emma from using mental trauma as it did before he will still get his counter ability and then he will counter with his attack that has phase advantage just as Kitty does with her suit passive and that attack gives them the debuff incapacitated. Which is an interesting attack as the debuff always land were stun attack has a % chance to land its stun. But instead the target might not be incapacitated when its their turn, still one of the absolute best debuffs in the game and that its a counter attack makes it one of the best counter attacks any infiltrator has I would even go so far and say the best as the damage output if he is Phased(which he is of course why would the user break the Phase) is huge.
What this means is that if anyone does a normal AoE most standarly in the meta Quicksilver with Emma, QS will likely die. For my team, if QS start with this vortex lariat, he usually gets 1 shotted by Kitty, as long as she critical hit he dies. And as I mentioned why my team I used the most was Kitty and Natasha who would rape anyone using an AoE attack. Now with Vision this only works when there are a tactician(a very common class) but as I said Kitty usually kills them alone, and the only real issue is Emma Frost which very, very likely will be a tactician. And if she is an infiltrator well then its actually still easy as with Scraper Kitty which then hits her twice going through her diamond body.
Vision can also use his third ability as a Blaster, without losing his Phase. Which is not said in the game, but that is how it is right now and if is to be changed by Playdom probably takes them a couple of months so for now at least Vision as with Kitty can attack and keep his Phase, it also adds a DoT, which is always nice. And the DoT is the radiation which is unique to him right? Agent can have it but I can't recall any other hero can so that further makes it a good attack.


Also note that Vision's attack that makes him  go phase  as with Kitty(don't matter as she starts phase but later in the rare long battles) is stealthy as well. Super good, gives you the inf bonus so then all other Vision moves are stealthy gives you the counter ability and then you can hide and counter.
And overall it of course means you got Kitty with stealth attacks and Vision with at least 1 stealth attack always, and then he got AoE moves and so on. Which is the biggest thing to have in the PvP Meta, as everyone and their mother is runing a Tank. Usually the Agent tank with hoarfrost or kuzari and the many phoenix will give the tank ability to someone. And rarely some other tanks like Captain America. Still huge number of tanks. I would probably still go with Vision for the phase even if he was not stealthy. But then he is that as well and it is with the best attack for him, the attack that guarantees phase. So ye,,,,overpowered a lot.


Furthermore, As Vision is a Blaster or Infiltrator, he will help beat bruisers as they can counter Scrapper Kitty, not normally a problem as even biffy guys like Captain Britain usually loses 50% of his health from a standard hit from Kittyes counter even when he then have 1 enrage + his self buff.


In the current retarded shit system, I don't see how the phase ability will ever be overruled. Playdom did actually release an antiphase weapon but it is so meek. If they buff that weapon heavily it might affect this team but I don't see that happening.


What could be an issue is powerful mental weapons for the Agent. The Enciphilsier was this for like a day during the PvP Tour. And then got massively nerfed, and then it has been buffed again or something. So it goes down and up, this weapon is so far in the game the best anti phase weapon. Even while nerfed I would say it is. But, I don't see it staying at a powerful level, as then anyone can go the self buff way of 3- gadgets giving stat increase and  then always one shot the whole other team with it. Which even when it is nerfed is still good.
However, this of course means just go for the freaking Agent.


But even when the agent has the right anti weapon, the chance of them using them is slim. And the other characters probably won't do anything, so yet again back to as long as the pvp system is as horrible as it is, there will be no defence versus Kitty nor Vision now.



And why the fuck is people crying that he is he not as good as former Special Operations characters? The only character that can be better than him is Emma Frost in PvP that is in PvE he is by far the best of all SO. What is the goal in a PvE battle? it is to take no damage to get the best bonus. This is why Kitty always was a good PvE character even better when she starts phased of course. Now with Vision and if the Agent is running abyssal, all 3 can be phased on a PvE Boss. Which can easily lead to a perfect win.



I like Vision, I like his design it is true to his comic powers. He is clearly overpowered and feels slightly boring abilities in his Blaster form.


7/10.


Summary of best eam:


This is the best team in Marvel avengers alliance season 7, Vision + Shadowcat. If not some massively anti Phase thing is released but even then the AI won't use it properly.


NOTE: This is in Offence!!!. In defence team with epic proc rates are what can still win as everyones loved Quicksilver and Emma Frost showed appearing it like 90% of my offensive battles at adamantium league. That team will still be one of the best. But I even foresee that this team of Kitty and Vision could work in defence. Still better with Scrapper I would say as people won't be attacking into her anyway so the inf counter don't matter much. Vision can auto Phase away and Agent will hide if the right item are set up, so then Kitty should be able to kill at least 1 of them before they can damage your team, given that Vision Phases but I assume his proc rate is high in defence so.
Another defence character I think will work(if the AI works) is Fantomex which I will go into shortly why.



Other new characters



Omega sentinel is really really overpowered so a lot of her


However, she is bad against the phase team, she will just AoE attack as a Bruiser towards Kitty and kill herself, her heal can be a hassle but going with scroll is standard so in defence I don't see her as that great. Which of course means that Phase team will be even better people will use Omega Sentinel a lot, especially I predict a lot of Quicksilver and Omega Sentinel together for the double turn crazyness. Still in defence the AI does OK but sometimes it really fails as for example against Counter people. It do throw it heal and she does swap class for a more correct one, so she is not horrible. If anything its like she has the scroll of ozirosh so she kinda forces people to go with scrol of bologna.
In offence  she is really strong with the double turn + the 3 different classes, you can start attacking the inf, get the scrapper bonus then switch to Tactician and attack their blaster double as she got scrapper bonus and get 1 more turn....of course this requires no tank(or tank ability removed etc) but still she is really good when the player controls her. She can heal, set up mirror images buff also her first tactician ability is bugged(lets say its bugger that or bad design, I am guessing its bad implemented). It will first lay the target debuff(a great debuff guaranteeing critical hits on the target for 1 turn) and then attack. This is all good in the sense that she will then always do a hit and a crit on her target right. Well if its a tank on the opponent team she can lay the targeting on whoever she wants and then the tank will go in between. That’s just retard, now its like a half stealth move. The first part of the move is stealthed but not the second one... the tank should be the one getting targeted and attack. So a smart user can use her, with for example Fantomex to Target the Blaster behind the tank, hit the tank(agent probably) and then Fantomex can do a double critical attack on the Blaster, so its kinda like she  got the Black Widow Strenght of being able to Target people but also a lot of other utility.


In PvE Karima is really great as with Punisher the user can freely swap around to the right class and easily benefit from them, e.g planning for wave 2. To use her in PvP will be great with both heavy offence teams as she takes 2 turns however she has no stealth attack so she is actually far worse than Quicksilver, which is definitely what she is most alike if the user go full attack on her. I would say she is better actually in a full defensive mode and focus on her support skills, she can shield herself heal the team and give the mirror image. This will result in a long battle but a sure win. So teaming her up with a Damage over time strategies for attack seems much better. Of course at the highest of money spenders she is really epic as I had to face a lot of her + Quicksilver and they have 64x60 gold spend she is both hard to kill and does huge damage.  


As a in game character to play with I kinda like Karima, but I do feel she is such a weird choice for a golden lockbox character. She cannot have been on anyone's top list for “villain” to get. Furthermore, she again is another x-men related character(just like Magneto..X-23, Fantomex and so on).
I don't at all like that she was the games lockbox just does not make sense.
Then she got like no new moves they are all rematch of other ones.


So she gets a 4/10. A lot of bad moves, means shes good to use but boring design.




Fantomex is so far for me amazingly good.




Any person that is into selfcest is ok in my book.


Fantomex is one of my favorite marvel character, overall the whole uncanny x-force I would say is the best Marvel series since Exiles.


He like the other top broken Tactician has a stealth move, this means 2 things. He can attack infiltrator and not get countered, which as I have mentioned before is really fucking stupid. Such a bad design idea as it of course means it is a character with no weakness then. Still he only has 1 stealth move he is not like Emma with 2 physic and 1 stun attack or Natasha with only stealth moves.
However, his stealth attack is the best stealth tactician attack in the game as it pretty much gives the best(worst?) debuff in the game disoriented which makes the character sometimes attack their team mates instead. This is of course a proc rate thing, but I seen it happens a lot. And that is in offence, I have never faced a Fantomex but I would say its very likely the proc rate is very high on defence.
Secondly as with other tactician with stealth this means he can always secure his second turn. Most Blasters are runned with a tank, most commonly phoenix blaster. So its hard to land that second turn, and why Natasha is so good. Well Fantomex can then use his Fantöme move on the Blaster and  then another move, which in most  cases would be a Fantöme on a second character. I would not be surprised to see that ability have a 1 round cooldown as now its easy to apply the disoriented debuff to 2 enemies in 1 turn.


His passive while the % feels low(it is probably better on defence) the real issue with this move is that it doesn't make the character avoid the whole attack, so if it triggers on e.g Quicksilvers blinding punches 5 out of 6 of those hits will likely land. So thats kinda bad, I wanted him to especially counter QS.
However, it happens enough even in PvE to make it great and if its a 1 hit attack as most are they completely avoided. Furthermore the most important thing with this Passive buff is that it is not removed by scroll of angolob! It is neither removed if he dies actually which just seems like another mistake from Playdom as they have removed proc rate stuff after characters death, so that will likely be changed.
But I am very pleased so see a character that is not auto countered with Scroll. That would really suck,... which means he probably soon get the nerf bat to make him useless like 90% of the characters. But right now his passive is really good, but it wouldn't surprise me if he got nerfed before the end of the next tour.
Still his other abilities are kinda meeeh. As I mentioned his third, Fantöme awesome the others not so much. But the second one does give him Human Torch Annihilus passive(pretty much exactly the same thing) and it can't be removed(right now at least and it last forever). I can definitely see him in defence as long as the AI uses his Fantöme a lot, then he has a lot of strong proc rate abilities.


I am testing him right now with X-23 and I have not issued any one of them but I still haven't lost one game(not I only face Adam league players at practice so they all got huge bonuses etc). He automatically protects the team a lot and I spam Fantöme, so she has yet to die one game.
If the AI uses Fantöme in defence a lot and gets Eva going so she does her extra attack like Human torch bugs. I think Fantomex will be really good in defence if he is built super tanky. I will go 8 spry on him and just outlive people letting them kill himself on being disoriented.


What I don't like and its very disappointed with Fantomex is how boring his ultimate is and how it has to be set up, so I hope god I hope they will boost him before his release to the public as right now its just set up eva and spam get everyone disoriented rarely do I ever use the ultimate or the first move.
Still what this means is you got a character with a amazing passive and 2 abilities who are good enough to warrant his use.


5/10. He looks good, Eva does not. His animation are good,,,her is not. And his skills are very unfinished.